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This is the 3rd installment of a series of books on IT Management. The book covers topics on Management of IT projects, programs and business change leadership.
This eBook covers U.S. Government activities in Big Data, Quantum Computing, Blockchain Technology, Cloud Computing, The Internet of Things, Additive Manufacturing, Telemedicine and Telehealth, Radio Frequency Identification (RFID), Facial Recognition Technology, Artificial intelligence (AI)...
This book gives readers the ins and outs in game programming. It teaches Computer Information Technology students the inner workings of a game engine. It aims to get readers started and how to compile and execute your first Slick2D program.
This book covers recent progress in information technology, wireless communication, biotechnology and microelectronics requires advanced technologies and new magnetic materials to meet demands of modern devices.
Main author Ravi S. Iyer created the eklavyasai.blogspot.com blog and used it mainly from September 2011 to end 2014 to play a part-time, peaceful and amicable, Indian Computer Science (CS) and Information Technology (IT) academic reform, Internet-based activist role. His focus was on improving...
In this chapter pattern recognition methodologies for the study of the load time series were presented. Specifically, the first methodology deals with the classification of the daily chronological load curves of each large electricity customer, in order to estimate his typical days and his...