Tales from The Architect by Tejaswi Ramesh - HTML preview

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Introduction

Suppose one could define interest in science as the will to observe one’s own surroundings. The scale and object of observation would then define the fields of observation.

However, to be defined as a scientist, one must spend an amount of time T

units preparing to be a scientist.

The amount of time T units can be further classified as : 1. The proportion X of T for learning the mode of communication for the information resulting from the observation.

2. The other proportion ( 1- X) of T units spent on observing the object of Interest.

The origin of the cause in 1 would be in the organizational structure that is set up in place. The time spent (X*T) units could then be classified as: necessary bureaucracy ( 1- Y ) * X * T units unnecessary bureaucracy Y * X * T units Therefore, the amount of time spent on unnecessary bureaucracy is Y * X *

T units and can be labeled as Time corruption.

Proportion of Time corruption = Tϵ = Y ∗X∗T

T

Thus, if the magnitude of Time corruption is large, the implication is that bureaucracy is driving the process.

Bureaucracy can be used to generate financial resources and could potentially be labeled as a new form of business.

1

1.1

Example - Corporate team starting a project Suppose a goal is made to complete a task. The drafts to identify the necessary bureaucracy are detailed, and the leadership authority will be required to exe-cute them.

If the leadership authority is a Time corruption enabler, he will introduce a proportion of unnecessary bureaucracy Y, and he would schedule an amount of Time Tϵ for dishonest purposes.

The dishonest purpose can be masked under an illusion as an honest purpose because of the working mechanism of the organization structure.

The goal for dishonest behavior remains the same for all Time corruption, which is the inability to recognize Time as the most valuable resource. This could potentially result in individuals using Time to acquire resources that are not as valuable under in-authenticity circumstances.

2

Purpose

Since dishonest behavior can be deduced as the root cause of Time corruption of any individual, the possibility that becoming more honest was a mathematical solution to our biological evolution is presented. This would be a policy for traversing through time, starting from birth to death.

Thus, further hypothesizing that if this possibility were to be considered, it could potentially be the purpose of the individual’s existence in time in the first place. This thought experiment would not change with the purpose.

The rationale would remain the same which is a way to maximize the effectiveness of utilizing an individual’s time . This could be achieved by authenticity which is a character trait.

Organized behaviour is deduced by observing the maximization of Time’s use-fulness, however if the opposite is True, this is failure of purpose at some scale of the structure.

2

Chapter 11: Tracking the markers Tales from the Architect by Tejaswi Ramesh August 22, 2024

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Perception Triggers

For this exercise, perception has been defined as a storage bank of information for any individual.

A perception trigger is an event that will alter the perception of the self by pushing it toward the negative scale in an incremental manner.

The trigger will infect at time t = 0, and the trigger will sort through the information in the victim’s perception and relabels elements in categories as a function of time T, such as :

Good use of Time X % or Bad use of Time (100 - X) %

Good Experiences X % or Bad Experiences (100 - X) %

...

The information that has not been labeled as the objective Truth will move around in the perception, thus creating confusion. Confusion arises when the perception is unable to accurately label the event, and a process of analysis starts.

The analysis will generate negative emotions in one way, shape, or form, which results in a negative cycle of discomfort.

The negative emotions are generated as a result of low Maturity levels in either the Physical, Emotional, or Sexual components. The analysis will assume possibilities that could suggest an unpleasant version of the self in the perception of other individuals. The scale of the Maturity levels determines the response from the individual.

The infection of the Triggers could last till the end of Time T for the individual. However, it is a valid assumption that the family unit that this individual was a part of held Authority over some of the individuals. As a result, those 1

individuals would have learned the behaviors as a family dynamic.

2

The consequence

One of the ways the perception decides to remove the negative discomfort is by trying to transmit the discomfort by creating discomfort for other individuals.

The actions could either be a :

Conscious choice ( understanding of cause and effect but choosing to violate the law of free will )

Unconscious choice ( no understanding of cause and effect) If this occurs in a situation where one holds Authority over the other, the discomfort is accepted or, in some cases, rewarded.

Since the process is a function of Time, one perception or a sequential attack of perception triggers over a long period of time will eventually break the family unit of the individual holding the perception.

3

Time corruption

Perception weapons are designed to reduce the efficiency of the resource Time.

This is accomplished by diverting the intended goal for current time t into an event that is rooted in dishonesty or in-authenticity in general. Negative emotions can be generated by the weapon as a result of the effort to hide the cause and effect of any particular event by any individual.

4

Counting the markers

In any typical day , the amount of time spent to protect the impression of the self from the other individuals by taking courses of action without genuine interest would be Time corruption unless the impression of the self is rooted in absolute honesty .

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Chapter 12: Purpose risk Tales from the Architect by Tejaswi Ramesh August 22, 2024

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The Purpose

Every individual has a set of priorities at the current time t, such as Finances - Optimal level required

Education - hierarchy of knowledge under absolute honesty conditions Reproduction - Optimal conditions

.....

As a result of the uniqueness of each individual, the metrics described above would depend on the circumstances of the individual at time t.

The individual assigns the above metrics by free will; however, the best mathematical solution would be the absolute minimum required.

This is because if the purpose of traversing through time ( from birth to death ) is to learn to use its effectiveness, the goal would then be to get creative enough to achieve the level possible.

The solution then would look like the following : Finances - absolute Minimum lifestyle required Education - hierarchy of knowledge under absolute honesty conditions. This implies genuine passion should drive the motivator.

Reproduction - the first Optimal Timing available The cycle of creation can be described as follows: Create a form X → X creates form Y → Y creates form z 1

The experience of reproduction is the tail end of the singularity that created time. To illustrate :

t = 0, The singularity created Time

Current time t = T, The individual creates another individual by reproduction.

Therefore, reproduction or having a baby would be the final step in the creation hierarchy starting from the source.

If there is a correlation between the self’s perception of itself and Time, the cause and effect could potentially be theorized as follows : If the self’s perception of itself is a function of Time, then making the self’s perception of itself independent of time would make the individual circumstances irrelevant.

In such a scenario, the individual would then traverse through time ( birth to death ), being creative to have his needs met minimally and yet fulfill his purpose in the cycle of creation.

Such an individual’s movements through time can be described as the win-ning strategy for time.

This is because the individual would not have spent any time planning, acquiring, and presenting objects to individuals beyond one’s minimum requirement.

Thus minimizing Time corruption to the minimum amount required.

Therefore, changing all the priority considerations for the circumstance at a time t while being creative enough to find one’s genuine purpose for t+ δ.

2

The risk

If an individual is unable to differentiate between the following two conditions : 1. Genuine passion-driven purpose - Activity without compensation 2. Perception-driven purpose - Activity with compensation Then, the individual has not learned to use the resource time because perception is a function of time and the free will of other individuals.

2

Chapter 13: Science and Engineering as a function of Time

Tales from the Architect by Tejaswi Ramesh August 22, 2024

1

Science

To define science in measures of time, I will assume it is synonymous with observation. To define an observation, it must be defined with boundary conditions t=0,T. Where 0 is the start of the observation and T is the end of the observation.

The boundary conditions would also include the scale of the observation( atomic scale,astronomical scale etc ) in other dimensions of information ( X,Y,Z) which will not be considered here.

Illustration

Assumption - Under 100% honesty conditions of every individual’s communication

If two individuals observe the same event and conclude different cause and effect for the event, then the fastest way to get to the object truth is to compare observations.

The objective truth in this scenario would be the best available explanation for the limited perception of individuals.

Competition and Comparison would serve different agendas. Completion which is one of the individual’s primary goals would create unnecessary time which would be used by multiple individuals essentially under the same goal.

If the goal is to maximize one’s own understanding of one’s surroundings, then comparing information would be the best course of action to save time in a literal sense. If multiple individuals did not spend time observing the same thing, then they would be free to observe and catalog other information about the surroundings.

Therefore, the goal of the competition is to exhibit authority in the domain of observation, starting from an individual scale to an organizational scale.

1

Authority can only be trusted when 100 % honesty is guaranteed by every individual. To ensure this condition, the authority must be granted on Moral grounds to preserve the rule of non-dishonesty.

If the geographical locations of all scientists differ drastically, the purpose of completion being fair is redundant.

It would be an invalid way of achieving authority for an observer of the plane (

X Y Z t ) as it does not minimize time corruption.

If there are n number of ways of achieving authority , one of those ways will ensure the minimization of Time Corruption.

If anything perceivable is possible, then one could potently imagine the possibility of a ” Right way ” for achieving authority in the dimension of time. The way would then have to be to minimizer of time corruption.

2

Engineering

To define engineering in measures of time, an observation has to be identified.

The observation of length T in units of time ( t = 0, T ) has to be identified as a problem.

The solution then would be to determine the first incremental step of the solution, which is comprised of the following general steps : 1. Financial resources

2. Time of completion

To minimize goals 1 and 2, the individual requires creativity in the specific domain of the problem.

Genuine Authority gained by demonstrating creativity that could only be gained through multi faced thinking with a reasonable understanding of the domain.

The above skill set could only be developed in current time t if the time spent on bureaucracy is the bare minimum. However, bureaucracy is big business.

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Chapter 14: The Collective Set of being a Bird Tales from the Architect by Tejaswi Ramesh August 22, 2024

1

The VR game request

To

R & D

To whom it may concern,

I want the collective experience of what it would be like to be a bird. Please hire your most creative engineer on this and build the next generation of games that we will sell for $88.88. However, we can add a twist in the game if possible to make this unique.

Yours Truly ,

Business owner

To

Business owner,

The game has now been designed and there are 3 levels. Two types of birds have been uniquely designed and a third kind of bird can be deduced by randomly mixing traits of the two birds. Each of the levels is an experience of the two uniquely designed or a random mixture of the two bird experiences.

The level with the random mixture of bird traits is always unique due to the large number of traits available to modify. The game will be called Experiencing Time. The purpose of this game will be to Experience Time w.r.t to an object.

The object in this case would the birds, however we could redefine objects as anything .

Yours Truly,

The Architect of ” Experiencing Time ” the game.

1

2

The game rules

The game always has a fixed length of time T. The experience cannot be started without defining the duration of Time.

The players can experience every part of being a bird starting from birth to death . The experience is absorbed through the sensory perception of the players and the players can catalog the experiences as interesting or uninteresting.

Therefore every experience will have a statistic of Y % of Time as interesting and (100-Y)% of Time as uninteresting.

This random distribution of interesting time and uninteresting time in each play experience should keep the players occupied for centuries If the players figure out the laws of the game such that they could control that statistic in their favour then they would have attained mastery of the game.

The catch in the game is that their physical location in space ( X Y Z ) has a governing law as it travels through time from t=0 to t = T. Thus the physical location of the bird has to be analysed at every time instant and the law that leads the bird to the good experience has to be determined by analyses.

Realizing that there is a catch would be the key to attain the mastery over the game.

2.1

Level 3 Diplomacy

Level 3 would be the most interesting level as each time the level is played there is a further interesting split of experiences.

1. The bird traits here are X% of level 1 and ( 100-X) % of level 2.

2. The percentage of good experiences of time Y% and bad experiences of time ( 100-Y) % . Y represents the proportion of T units.

The purpose of level 3 is then to determine the value of X and Y from their experience at any point in time that could be labelled as current time t ∈ T

If the player figures out the relationship between X,Y and T , he would finish the game.

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Chapter 15: Attention forecasting Tales from the Architect by Tejaswi Ramesh August 22, 2024

1

Attention utilization

Suppose an individual has T units of time, after which he can no longer experience time.

The individual estimates that he could potentially have X% of T units in which he will be in comfort.

The individual estimates that he could potentially have (100-X)% of T units in which he will be in discomfort.

The individual then redirects his attention so that the proportion X will be maximized; however, if the individual fails to recognize the cause and effect sequences that lead to his comfort, then he is not consciousness enough to solve for X.

The problem can then be reinterpreted as a solution to the question : Where does the individual’s attention have to be placed?

The attention would then have to be placed on the people, events, or situations where the following conditions are satisfied : 1. Genuine passion and willingness to use the time for an activity.

2. Ensuring the authenticity of people’s relationships, either business or personal.

2

The Forecasting Algorithm

An individual’s current state in time t can be represented by the following metrics.

1

Physical Maturity

Emotional Maturity

Sexual Maturity

Suppose at time t, an individual previsions an event E such that the weight of the individual’s attention are balanced according his own Maturity levels.

The interest in the event E can be either be : 1. Genuine interest in using a period of time T to interact with the event.

2. Other

If the individual’s Maturity levels are not balanced, then the purpose risk for event E is high.

Maturity levels are indicators of the efficiency of the individual’s information processing till the current time t. The possible reasons for low Maturity levels are :

1. Inefficient processing of information regarding the physical appearance in the 3d plane, reproduction, or unregulated emotions.

2. Motivated by factors that do not align with the free will of other individuals.

Therefore, forecasting with a high-purpose risk scenario is the planning phase for Time corruption. The more Mature an individual is regarding his authenticity through the metrics, the better the accuracy of the forecasting.

If an individual is motivated to forecast an event, E, such that other individuals can participate in activities that do not align with their Maturity levels, then the entire amount of Time used to forecast along with the duration of the event E would be Time corruption.

2

Chapter 16 : The division Tales from the Architect by Tejaswi Ramesh August 22, 2024

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