
Perhaps you’ve been fortunate enough to have a “virtual reality” experience….

It, of course, looks and feels very real.
According to quantum physics, life itself is a “virtual reality” experience, a holographic universe created for us by our Infinite I’s.
So what about the people you meet while in one of these “virtual reality” machines? They have been created by the software programmer who wrote the experience you are having, were they not? Everything they do or say has been pre-determined and is part of the virtual reality script.
Now… what if two people, each in their own virtual reality machine, could interact? In other words, what if someone else doing their own virtual reality trip could appear in your virtual reality experience? The person on the other machine would have to be pre-programmed into your machine so they appeared normally and not in their virtual reality gear; and visa versa.
See what I mean?
This is not out of the question, not some ridiculous science fiction fantasy. The technology is not that far away when it will be possible for two virtual reality experiences to interact. What a “hint” or “clue” that will be!
And that’s basically what happens in our holographic reality. We meet people, whom I am calling “extras,” who are pre-programmed into the script of our experience to make it seem more real; and we meet people who are Players in their own right whose holographic experiences interact with ours.
Really an amazing game when you think about it!
So I take the viewpoint that the “other people” I meet in my holographic experiences who play any kind of significant role in my life are Players in their own right, with their own self-consciousness, who have agreed to play a role and read a script for me and either reflect something I think or feel about myself, give me the gift of information or insight, or set something in motion to support me; and visa versa.
In this way, we can give each other lots of gifts of experiences. In fact, each and every interaction between Players is a gift from one to the other, and back again, no matter how one or more Players might judge that experience and the other Player’s role in it.
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Now that we have that all cleared up, you can ask your original question again….