A First Course in Electrical and Computer Engineering by Louis Scharf - HTML preview
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A First Course in Electrical and Computer Engineering
Table of Contents
- Dedication of "A First Course in Electrical and Computer Engineering"
- Preface to "A First Course in Electrical and Computer Engineering"
- Chapter 1. Complex Numbers
- 1.1. Complex Numbers: Introduction
- 1.2. Complex Numbers: Geometry of Complex Numbers
- 1.3. Complex Numbers: Algebra of Complex Numbers
- 1.4. Complex Numbers: Roots of Quadratic Equations
- 1.5. Complex Numbers: Representing Complex Numbers in a Vector Space
- 1.6. Complex Numbers: An Electric Field Computation
- 1.7. Complex Numbers: Numerical Experiment (Quadratic Roots)
- Chapter 2. The Functions e^x and e^jΘ
- 2.1. The Functions e^x and e^jθ: Introduction
- 2.2. The Functions e^x and e^jθ: The Function e^x
- 2.3. The Functions e^x and e^jθ: The Function e^jθ and the Unit Circle
- 2.4. The Functions e^x and e^jθ: The Euler and De Moivre Identities
- 2.5. The Functions e^x and e^jθ: Roots of Unity and Related Topics
- 2.6. The Functions e^x and e^jθ: Second-Order Differential and Difference Equations
- 2.7. The Functions e^x and e^jθ: Numerical Experiment (Approximating e^jθ)
- Chapter 3. Phasors
- 3.1. Phasors: Introduction
- 3.2. Phasors: Phasor Representation of Signals
- 3.3. Phasors: Beating between Tones
- 3.4. Phasors: Multiphase Power
- 3.5. Phasors: Lissajous Figures
- 3.6. Phasors: Sinusoidal Steady State and the Series RLC Circuit
- 3.7. Phasors: Light Scattering by a Slit
- 3.8. Phasors: Numerical Experiment (Interference Patterns)
- Chapter 4. Linear Algebra
- 4.1. Linear Algebra: Introduction
- 4.2. Linear Algebra: Vectors
- 4.3. Linear Algebra: Inner Product and Euclidean Norm
- 4.4. Linear Algebra: Direction Cosines
- 4.5. Linear Algebra: Projections
- 4.6. Linear Algebra: Other Norms
- 4.7. Linear Algebra: Matrices
- 4.8. Linear Algebra: Solving Linear Systems of Equations
- 4.9. Linear Algebra: Circuit Analysis
- 4.10. Linear Algebra: Numerical Experiment (Circuit Design)
- Chapter 5. Vector Graphics
- 5.1. Vector Graphics: Introduction
- 5.2. Vector Graphics: Two-Dimensional Image Representation
- 5.3. Vector Graphics: Two-Dimensional Image Transformations
- 5.4. Vector Graphics: Composition of Transformations
- 5.5. Vector Graphics: Homogeneous Coordinates
- 5.6. Vector Graphics: Three-Dimensional Homogeneous Coordinates
- 5.7. Vector Graphics: Projections
- 5.8. Vector Graphics: Numerical Experiment (Star Field)
- Chapter 6. Filtering
- Chapter 7. Binary Codes
- Chapter 8. An Introduction to MATLAB
- 8.1. An Introduction to MATLAB: Introduction
- 8.2. An Introduction to MATLAB: Running MATLAB (Macintosh)
- 8.3. An Introduction to MATLAB: Running MATLAB (PC)
- 8.4. An Introduction to MATLAB: Interactive Mode
- 8.5. An Introduction to MATLAB: Variables
- 8.6. An Introduction to MATLAB: Complex Variables
- 8.7. An Introduction to MATLAB: Vectors and Matrices
- 8.8. An Introduction to MATLAB: The Colon
- 8.9. An Introduction to MATLAB: Graphics
- 8.10. An Introduction to MATLAB: Editing Files and Creating Functions (Macintosh)
- 8.11. An Introduction to MATLAB: Editing Files and Creating Functions (PC)
- 8.12. An Introduction to MATLAB: Loops and Control
- Appendix A. The Edix Editor
- Appendix B. Useful Mathematical Identities
- Index
