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The Lost Princess of Oz
by
L. Frank Baum
Web-Books.Com

To My Readers.................................................................................................................... 4

 

A Terrible Loss ................................................................................................................... 5

 

The Troubles Of Glinda The Good..................................................................................... 8

 

Of Cayke The Cookie Cook.............................................................................................. 10

 

Among The Winkies ......................................................................................................... 16

 

Ozma's Friends Are Perplexed.......................................................................................... 18

 

The Search PartyThe Search Party ................................................................................... 23

 

The Merry-Go-Round Mountains ..................................................................................... 28

 

The Mysterious City ......................................................................................................... 34

 

The High Coco-Lorum Of Thi.......................................................................................... 40

 

Toto Loses Something ...................................................................................................... 47

 

Button-Bright Loses Himself............................................................................................ 50

 

Czarover Of Herku............................................................................................................ 55

 

Truth Pond ........................................................................................................................ 61

 

The Unhappy Ferryman .................................................................................................... 65

 

The Big Lavender Bear..................................................................................................... 68

 

The Little Pink Bear.......................................................................................................... 71

 

The Meeting ...................................................................................................................... 76

 

The Conference................................................................................................................. 81

 

Ugu The Shoemaker ......................................................................................................... 84

 

More Surprises .................................................................................................................. 87

 

Magic Against Magic........................................................................................................ 92

 

In The Wicker Castle ........................................................................................................ 96 The Defiance Of Ugu The Shoemaker............................................................................ 101

 

The Little Pink Bear Speaks Truly.................................................................................. 104

 

Ozma Of Oz .................................................................................................................... 106 Dorothy Forgives ............................................................................................................ 109

To My Readers

Some of my youthful readers are developing wonderful imaginations. This pleases me. Imagination has brought mankind through the Dark Ages to its present state of civilization. Imagination led Columbus to discover America. Imagination led Franklin to discover electricity. Imagination has given us the steam engine, the telephone, the talking-machine and the automobile, for these things had to be dreamed of before they became realities. So I believe that dreams -- day dreams, you know, with your eyes wide open and your brain-machinery whizzing -- are likely to lead to the betterment of the world. The imaginative child will become the imaginative man or woman most apt to create, to invent, and therefore to foster civilization. A prominent educator tells me that fairy tales are of untold value in developing imagination in the young. I believe it.

Among the letters I receive from children are many containing suggestions of "what to write about in the next Oz Book." Some of the ideas advanced are mighty interesting, while others are too extravagant to be seriously considered -- even in a fairy tale. Yet I like them all, and I must admit that the main idea in "The Lost Princess of Oz" was suggested to me by a sweet little girl of eleven who called to see me and to talk about the Land of Oz. Said she: "I s'pose if Ozma ever got lost, or stolen, ev'rybody in Oz would be dreadful sorry."

That was all, but quite enough foundation to build this present story on. If you happen to like the story, give credit to my little friend's clever hint.

 

L. Frank Baum

 

Royal Historian of Oz

A Terrible Loss

There could be no doubt of the fact: Princess Ozma, the lovely girl ruler of the Fairyland of Oz, was lost. She had completely disappeared.Not one of her subjects--not even her closest friends--knew what had become of her. It was Dorothy who first discovered it. Dorothy was a little Kansas girl who had come to the Land of Oz to live and had been given a delightful suite of rooms in Ozma's royal palace just because Ozma loved Dorothy and wanted her to live as near her as possible so the two girls might be much together.

Dorothy was not the only girl from the outside world who had been welcomed to Oz and lived in the royal palace. There was another named Betsy Bobbin, whose adventures had led her to seek refuge with Ozma, and still another named Trot, who had been invited, together with her faithful companion Cap'n Bill, to make her home in this wonderful fairyland. The three girls all had rooms in the palace and were great chums; but Dorothy was the dearest friend of their gracious Ruler and only she at any hour dared to seek Ozma in her royal apartments. For Dorothy had lived in Oz much longer than the other girls and had been made a Princess of the realm.

Betsy was a year older than Dorothy and Trot was a year younger, yet the three were near enough of an age to become great playmates and to have nice times together. It was while the three were talking together one morning in Dorothy's room that Betsy proposed they make a journey into the Munchkin Country, which was one of the four great countries of the Land of Oz ruled by Ozma. "I've never been there yet," said Betsy Bobbin, "but the Scarecrow once told me it is the prettiest country in all Oz."

"I'd like to go, too," added Trot.

"All right," said Dorothy. "I'll go and ask Ozma. Perhaps she will let us take the Sawhorse and the Red Wagon, which would be much nicer for us than having to walk all the way. This Land of Oz is a pretty big place when you get to all the edges of it."

So she jumped up and went along the halls of the splendid palace until she came to the royal suite, which filled all the front of the second floor. In a little waiting room sat Ozma's maid, Jellia Jamb, who was busily sewing. "Is Ozma up yet?" inquired Dorothy.

"I don't know, my dear," replied Jellia. "I haven't heard a word from her this morning. She hasn't even called for her bath or her breakfast, and it is far past her usual time for them."

"That's strange!" exclaimed the little girl.

"Yes," agreed the maid, "but of course no harm could have happened to her. No one can die or be killed in the Land of Oz, and Ozma is herself a powerful fairy, and she has no enemies so far as we know. Therefore I am not at all worried about her, though I must admit her silence is unusual."
"Perhaps," said Dorothy thoughtfully, "she has overslept. Or she may be reading or working out some new sort of magic to do good to her people."

"Any of these things may be true," replied Jellia Jamb, "so I haven't dared disturb our royal mistress. You, however, are a privileged character, Princess, and I am sure that Ozma wouldn't mind at all if you went in to see her."

"Of course not," said Dorothy, and opening the door of the outer chamber, she went in. All was still here. She walked into another room, which was Ozma's boudoir, and then, pushing back a heavy drapery richly broidered with threads of pure gold, the girl entered the sleeping-room of the fairy Ruler of Oz. The bed of ivory and gold was vacant; the room was vacant; not a trace of Ozma was to be found. Very much surprised, yet still with no fear that anything had happened to her friend, Dorothy returned through the boudoir to the other rooms of the suite. the bath, the wardrobe, and even into the great throne room, which adjoined the royal suite, but in none of these places could she find Ozma.

So she returned to the anteroom where she had left the maid, Jellia Jamb, and said, "She isn't in her rooms now, so she must have gone out."

 

"I don't understand how she could do that without my seeing her," replied Jellia, "unless she made herself invisible."

 

"She isn't there, anyhow," declared Dorothy.

"Then let us go find her," suggested the maid, who appeared to be a little uneasy. So they went into the corridors, and there Dorothy almost stumbled over a queer girl who was dancing lightly along the passage.

"Stop a minute, Scraps!" she called, "Have you seen Ozma this morning?"

"Not I!" replied the queer girl, dancing nearer."I lost both my eyes in a tussle with the Woozy last night, for the creature scraped 'em both off my face with his square paws. So I put the eyes in my pocket, and this morning Button-Bright led me to Aunt Em, who sewed 'em on again. So I've seen nothing at all today, except during the last five minutes. So of course I haven't seen Ozma."

"Very well, Scraps," said Dorothy, looking curiously at the eyes, which were merely two round, black buttons sewed upon the girl's face.

There were other things about Scraps that would have seemed curious to one seeing her for the first time. She was commonly called "the Patchwork Girl" because her body and limbs were made from a gay-colored patchwork quilt which had been cut into shape and stuffed with cotton. Her head was a round ball stuffed in the same manner and fastened to her shoulders. For hair, she had a mass of brown yarn, and to make a nose for her a part of the cloth had been pulled out into the shape of a knob and tied with a string to hold it in place. Her mouth had been carefully made by cutting a slit in the proper place and lining it with red silk, adding two rows of pearls for teeth and a bit of red flannel for a tongue.
In spite of this queer make-up, the Patchwork Girl was magically alive and had proved herself not the least jolly and agreeable of the many quaint characters who inhabit the astonishing Fairyland of Oz. Indeed, Scraps was a general favorite, although she was rather flighty and erratic and did and said many things that surprised her friends. She was seldom still, but loved to dance, to turn handsprings and somersaults, to climb trees and to indulge in many other active sports.

"I'm going to search for Ozma," remarked Dorothy, "for she isn't in her rooms, and I want to ask her a question."

 

"I'll go with you," said Scraps, "for my eyes are brighter than yours, and they can see farther."

 

"I'm not sure of that," returned Dorothy. "But come along, if you like."

Together they searched all through the great palace and even to the farthest limits of the palace grounds, which were quite extensive, but nowhere could they find a trace of Ozma. When Dorothy returned to where Betsy and Trot awaited her, the little girl's face was rather solemn and troubled, for never before had Ozma gone away without telling her friends where she was going, or without an escort that befitted her royal state. She was gone, however, and none had seen her go. Dorothy had met and questioned the Scarecrow, Tik-Tok, the Shaggy Man, Button-Bright, Cap'n Bill, and even the wise and powerful Wizard of Oz, but not one of them had seen Ozma since she parted with her friends the evening before and had gone to her own rooms.

"She didn't say anything las' night about going anywhere," observed little Trot.

 

"No, and that's the strange part of it," replied Dorothy. "Usually Ozma lets us know of everything she does."

 

"Why not look in the Magic Picture?" suggested Betsy Bobbin. "That will tell us where she is in just one second."

"Of course!" cried Dorothy. "Why didn't I think of that before?" And at once the three girls hurried away to Ozma's boudoir, where the Magic Picture always hung. This wonderful Magic Picture was one of the royal Ozma's greatest treasures. There was a large gold frame in the center of which was a bluish-gray canvas on which various scenes constantly appeared and disappeared. If one who stood before it wished to see what any person anywhere in the world was doing, it was only necessary to make the wish and the scene in the Magic Picture would shift to the scene where that person was and show exactly what he or she was then engaged in doing. So the girls knew it would be easy for them to wish to see Ozma, and from the picture they could quickly learn where she was.

Dorothy advanced to the place where the picture was usually protected by thick satin curtains and pulled the draperies aside. Then she stared in amazement, while her two friends uttered exclamations of disappointment.

The Magic Picture was gone. Only a blank space on the wall behind the curtains showed where it had formerly hung.

The Troubles Of Glinda The Good

That same morning there was great excitement in the castle of the powerful Sorceress of Oz, Glinda the Good. This castle, situated in the Quadling Country, far south of the Emerald City where Ozma ruled, was a splendid structure of exquisite marbles and silver grilles. Here the Sorceress lived, surrounded by a bevy of the most beautiful maidens of Oz, gathered from all the four countries of that fairyland as well as from the magnificent Emerald City itself, which stood in the place where the four countries cornered. It was considered a great honor to be allowed to serve the good Sorceress, whose arts of magic were used only to benefit the Oz people. Glinda was Ozma's most valued servant, for her knowledge of sorcery was wonderful, and she could accomplish almost anything that her mistress, the lovely girl Ruler of Oz, wished her to.

Of all the magical things which surrounded Glinda in her castle, there was none more marvelous than her Great Book of Records. On the pages of this Record Book were constantly being inscribed, day by day and hour by hour, all the important events that happened anywhere in the known world, and they were inscribed in the book at exactly the moment the events happened. Every adventure in the Land of Oz and in the big outside world, and even in places that you and I have never heard of, were recorded accurately in the Great Book, which never made a mistake and stated only the exact truth. For that reason, nothing could be concealed from Glinda the Good, who had only to look at the pages of the Great Book of Records to know everything that had taken place. That was one reason she was such a great Sorceress, for the records made her wiser than any other living person.

This wonderful book was placed upon a big gold table that stood in the middle of Glinda's drawing room. The legs of the table, which were incrusted with precious gems, were firmly fastened to the tiled floor, and the book itself was chained to the table and locked with six stout golden padlocks, the keys to which Glinda carried on a chain that was secured around her own neck. The pages of the Great Book were larger in size than those of an American newspaper, and although they were exceedingly thin, there were so many of them that they made an enormous, bulky volume. With its gold cover and gold clasps, the book was so heavy that three men could scarcely have lifted it. Yet this morning when Glinda entered her drawing room after breakfast, the good Sorceress was amazed to discover that her Great Book of Records had mysteriously disappeared.

Advancing to the table, she found the chains had been cut with some sharp instrument, and this must have been done while all in the castle slept. Glinda was shocked and grieved. Who could have done this wicked, bold thing? And who could wish to deprive her of her Great Book of Records?

The Sorceress was thoughtful for a time, considering the consequences of her loss. Then she went to her Room of Magic to prepare a charm that would tell her who had stolen the Record Book. But when she unlocked her cupboard and threw open the doors, all of her magical instruments and rare chemical compounds had been removed from the shelves. The Sorceress has now both angry and alarmed. She sat down in a chair and tried to think how this extraordinary robbery could have taken place. It was evident that the thief was some person of very great power, or the theft could not have been accomplished without her knowledge. But who, in all the Land of Oz, was powerful and skillful enough to do this awful thing? And who, having the power, could also have an object in defying the wisest and most talented Sorceress the world has ever known?

Glinda thought over the perplexing matter for a full hour, at the end of which time she was still puzzled how to explain it. But although her instruments and chemicals were gone, her KNOWLEDGE of magic had not been stolen, by any means, since no thief, however skillful, can rob one of knowledge, and that is why knowledge is the best and safest treasure to acquire. Glinda believed that when she had time to gather more magical herbs and elixirs and to manufacture more magical instruments, she would be able to discover who the robber was and what had become of her precious Book of Records.

"Whoever has done this," she said to her maidens, "is a very foolish person, for in time he is sure to be found out and will then be severely punished."

She now made a list of the things she needed and dispatched messengers to every part of Oz with instructions to obtain them and bring them to her as soon as possible. And one of her messengers met the little Wizard of Oz, who was seated on the back of the famous live Sawhorse and was clinging to its neck with both his arms, for the Sawhorse was speeding to Glinda's castle with the velocity of the wind, bearing the news that Royal Ozma, Ruler of all the great Land of Oz, had suddenly disappeared and no one in the Emerald City knew what had become of her.

"Also," said the Wizard as he stood before the astonished Sorceress, "Ozma's Magic Picture is gone, so we cannot consult it to discover where she is. So I came to you for assistance as soon as we realized our loss. Let us look in the Great Book of Records."

"Alas," returned the Sorceress sorrowfully, "we cannot do that, for the Great Book of Records has also disappeared!"

Of Cayke The Cookie Cook

One more important theft was reported in the Land of Oz that eventful morning, but it took place so far from either the Emerald City or the castle of Glinda the Good that none of those persons we have mentioned learned of the robbery until long afterward.

In the far southwestern corner of the Winkie Country is a broad tableland that can be reached only by climbing a steep hill, whichever side one approaches it. On the hillside surrounding this tableland are no paths at all, but there are quantities of bramble bushes with sharp prickers on them, which prevent any of the Oz people who live down below from climbing up to see what is on top. But on top live the Yips, and although the space they occupy is not great in extent, the wee country is all their own. The Yips had never-up to the time this story begins--left their broad tableland to go down into the Land of Oz, nor had the Oz people ever climbed up to the country of the Yips.

Living all alone as they did, the Yips had queer ways and notions of their own and did not resemble any other people of the Land of Oz. Their houses were scattered all over the flat surface; not like a city, grouped together, but set wherever their owners' fancy dictated, with fields here, trees there, and odd little paths connecting the houses one with another. It was here, on the morning when Ozma so strangely disappeared from the Emerald City, that Cayke the Cookie Cook discovered that her diamond-studded gold dishpan had been stolen, and she raised such a hue and cry over her loss and wailed and shrieked so loudly that many of the Yips gathered around her house to inquire what was the matter.

It was a serious thing in any part of the Land of Oz to accuse one of stealing, so when the Yips heard Cayke the Cookie Cook declare that her jeweled dishpan had been stolen, they were both humiliated and disturbed and forced Cayke to go with them to the Frogman to see what could be done about it. I do not suppose you have ever before heard of the Frogman, for like all other dwellers on that tableland, he had never been away from it, nor had anyone come up there to see him. The Frogman was in truth descended from the common frogs of Oz, and when he was first born he lived in a pool in the Winkie Country and was much like any other frog. Being of an adventurous nature, however, he soon hopped out of his pool and began to travel, when a big bird came along and seized him in its beak and started to fly away with him to its nest. When high in the air, the frog wriggled so frantically that he got loose and fell down, down, down into a small hidden pool on the tableland of the Yips. Now that pool, it seems, was unknown to the Yips because it was surrounded by thick bushes and was not near to any dwelling, and it proved to be an enchanted pool, for the frog grew very fast and very big, feeding on the magic skosh which is found nowhere else on earth except in that one pool. And the skosh not only made the frog very big so that when he stood on his hind legs he was as tall as any Yip in the country, but it made him unusually intelligent, so that he soon knew more than the Yips did and was able to reason and to argue very well indeed.

No one could expect a frog with these talents to remain in a hidden pool, so he finally got out of it and mingled with the people of the tableland, who were amazed at his appearance and greatly impressed by his learning. They had never seen a frog before, and the frog had never seen a Yip before, but as there were plenty of Yips and only one frog, the frog became the most important. He did not hop any more, but stood upright on his hind legs and dressed himself in fine clothes and sat in chairs and did all the things that people do, so he soon came to be called the Frogman, and that is the only name he has ever had. After some years had passed, the people came to regard the Frogman as their adviser in all matters that puzzled them. They brought all their difficulties to him, and when he did not know anything, he pretended to know it, which seemed to answer just as well. Indeed, the Yips thought the Frogman was much wiser than he really was, and he allowed them to think so, being very proud of his position of authority.

There was another pool on the tableland which was not enchanted but contained good, clear water and was located close to the dwellings. Here the people built the Frogman a house of his own, close to the edge of the pool so that he could take a bath or a swim whenever he wished. He usually swam in the pool in the early morning before anyone else was up, and during the day he dressed himself in his beautiful clothes and sat in his house and received the visits of all the Yips who came to him to ask his advice. The Frogman's usual costume consisted of knee-breeches made of yellow satin plush, with trimmings of gold braid and jeweled knee-buckles; a white satin vest with silver buttons in which were set solitaire rubies; a swallow-tailed coat of bright yellow; green stockings and red leather shoes turned up at the toes and having diamond buckles. He wore, when he walked out, a purple silk hat and carried a gold-headed cane. Over his eyes he wore great spectacles with gold rims, not because his eyes were bad, but because the spectacles made him look wise, and so distinguished and gorgeous was his appearance that all the Yips were very proud of him.

There was no King or Queen in the Yip Country, so the simple inhabitants naturally came to look upon the Frogman as their leader as well as their counselor in all times of emergency. In his heart the big frog knew he was no wiser than the Yips, but for a frog to know as much as a person was quite remarkable, and the Frogman was shrewd enough to make the people believe he was far more wise than he really was. They never suspected he was a humbug, but listened to his words with great respect and did just what he advised them to do.

Now when Cayke the Cookie Cook raised such an outcry over the theft of her diamondstudded dishpan, the first thought of the people was to take her to the Frogman and inform him of the loss, thinking that of course he would tell her where to find it. He listened to the story with his big eyes wide open behind his spectacles, and said in his deep, croaking voice, "If the dishpan is stolen, somebody must have taken it."

"But who?"asked Cayke anxiously. "Who is the thief?"

 

"The one who took the dishpan, of course," replied the Frogman, and hearing this all the Yips nodded their heads gravely and said to one another, "It is absolutely true!"

 

"But I want my dishpan!" cried Cayke.

 

"No one can blame you for that wish," remarked the Frogman.

"Then tell me where I may find it," she urged. The look the Frogman gave her was a very wise look, and he rose from his chair and strutted up and down the room with his hands under his coattails in a very pompous and imposing manner. This was the first time so difficult a matter had been brought to him, and he wanted time to think. It would never do to let them suspect his ignorance, and so he thought very, very hard how best to answer the woman without betraying himself. "I beg to inform you," said he, "that nothing in the Yip Country has ever been stolen before."

"We know that already," answered Cayke the Cookie Cook impatiently.

"Therefore," continued the Frogman, "this theft becomes a very important matter.""Therefore," continued the Frogman, "this theft becomes a very important matter."

"Well, where is my dishpan?" demanded the woman.

"It is lost, but it must be found. Unfortunately, we have no policemen or detectives to unravel the mystery, so we must employ other means to regain the lost article. Cayke must first write a Proclamation and tack it to the door of her house, and the Proclamation must read that whoever stole the jeweled dishpan must return it at once."

"But suppose no one returns it," suggested Cayke.

 

"Then," said the Frogman, "that very fact will be proof that no one has stolen it."

Cayke was not satisfied, but the other Yips seemed to approve the plan highly. They all advised her to do as the Frogman had told her to, so she posted the sign on her door and waited patiently for someone to return the dishpan--which no one ever did. Again she went, accompanied by a group of her neighbors, to the Frogman, who by this time had given the matter considerable thought. Said he to Cayke, "I am now convinced that no Yip has taken your dishpan, and since it is gone from the Yip Country, I suspect that some stranger came from the world down below us in the darkness of night when all of us were asleep and took away your treasure. There can be no other explanation of its disappearance. So if you wish to recover that golden, diamond-studded dishpan, you must go into the lower world after it."

This was indeed a startling proposition. Cayke and her friends went to the edge of the flat tableland and looked down the steep hillside to the plains below. It was so far to the bottom of the hill that nothing there could be seen very distinctly, and it seemed to the Yips very venturesome, if not dangerous, to go so far from home into an unknown land. However, Cayke wanted her dishpan very badly, so she turned to her friends and asked, "Who will go with me?"

No one answered the question, but after a period of silence one of the Yips said, "We know what is here on the top of this flat hill, and it seems to us a very pleasant place, but what is down below we do not know. The chances are it is not so pleasant, so we had best stay where we are."

"It may be a far better country than this is," suggested the Cookie Cook. "Maybe, maybe," responded another Yip, "but why take chances? Contentment with one's lot is true wisdom.

Perhaps in some other country there are better cookies than you cook, but as we have always eaten your cookies and liked them--except when they are burned on the bottom-we do not long for any better ones."

Cayke might have agreed to this argument had she not been so anxious to find her precious dishpan, but now she exclaimed impatiently, "You are cowards, all of you! If none of you are willing to explore with me the great world beyond this small hill, I will surely go alone."

"That is a wise resolve," declared the Yips, much relieved. "It is your dishpan that is lost, not ours. And if you are willing to risk your life and liberty to regain it, no one can deny you the privilege."

While they were thus conversing, the Frogman joined them and looked down at the plain with his big eyes and seemed unusually thoughtful. In fact, the Frogman was thinking that he'd like to see more of the world. Here in the Yip Country he had become the most important creature of them all, and his importance was getting to be a little tame. It would be nice to have other people defer to him and ask his advice, and there seemed no reason so far as he could see why his fame should not spread throughout all Oz. He knew nothing of the rest of the world, but it was reasonable to believe that there were more people beyond the mountain where he now lived than there were Yips, and if he went among them he could surprise them with his display of wisdom and make them bow down to him as the Yips did. In other words, the Frogman was ambitious to become still greater than he was, which was impossible if he always remained upon this mountain. He wanted others to see his gorgeous clothes and listen to his solemn sayings, and here was an excuse for him to get away from the Yip Country. So he said to Cayke the Cookie Cook, "I will go with you, my good woman," which greatly pleased Cayke because she felt the Frogman could be of much assistance to her in her search.

But now, since the mighty Frogman had decided to undertake the journey, several of the Yips who were young and daring at once made up their minds to go along, so the next morning after breakfast the Frogman and Cayke the Cookie Cook and nine of the Yips started to slide down the side of the mountain. The bramble bushes and cactus plants were very prickly and uncomfortable to the touch, so the Frogman quickly commanded the Yips to go first and break a path, so that when he followed them he would not tear his splendid clothes. Cayke, too, was wearing her best dress and was likewise afraid of the thorns and prickers, so she kept behind the Frogman.

They made rather slow progress and night overtook them before they were halfway down the mountainside, so they found a cave in which they sought shelter until morning. Cayke had brought along a basket full of her famous cookies, so they all had plenty to eat. On the second day the Yips began to wish they had not embarked on this adventure. They grumbled a good deal at having to cut away the thorns to make the path for the Frogman and the Cookie Cook, for their own clothing suffered many tears, while Cayke and the Frogman traveled safely and in comfort.
"If it is true that anyone came to our country to steal your diamond dishpan," said one of the Yips to Cayke, "it must have been a bird, for no person in the form of a man, woman or child could have climbed through these bushes and back again."

"And, allowing he could have done so," said another Yip, "the diamond-studded gold dishpan would not have repaid him for his troubles and his tribulations."

"For my part," remarked a third Yip, "I would rather go back home and dig and polish some more diamonds and mine some more gold and make you another dishpan than be scratched from head to heel by these dreadful bushes. Even now, if my mother saw me, she would not know I am her son."

Cayke paid no heed to these mutterings, nor did the Frogman. Although their journey was slow, it was being made easy for them by the Yips, so they had nothing to complain of and no desire to turn back. Quite near to the bottom of the great hill they came upon a great gulf, the sides of which were as smooth as glass. The gulf extended a long distance
-as far as they could see in either direction--and although it was not very wide, it was far too wide for the Yips to leap across it. And should they fall into it, it was likely they might never get out again. "Here our journey ends," said the Yips. "We must go back again."

Cayke the Cookie Cook began to weep.

 

"I shall never find my pretty dishpan again, and my heart will be broken!" she sobbed.

The Frogman went to the edge of the gulf and with his eye carefully measured the distance to the other side. "Being a frog," said he, "I can leap, as all frogs do, and being so big and strong, I am sure I can leap across this gulf with ease. But the rest of you, not being frogs, must return the way you came."

"We will do that with pleasure," cried the Yips, and at once they turned and began to climb up the steep mountain, feeling they had had quite enough of this unsatisfactory adventure. Cayke the Cookie Cook did not go with them, however. She sat on a rock and wept and wailed and was very miserable.

"Well," said the Frogman to her, "I will now bid you goodbye. If I find your diamonddecorated gold dishpan, I will promise to see that it is safely returned to you."

 

"But I prefer to find it myself!" she said. "See here, Frogman, why can't you carry me across the gulf when you leap it? You are big and strong, while I am small and thin."

The Frogman gravely thought over this suggestion. It was a fact that Cayke the Cookie Cook was not a heavy person. Perhaps he could leap the gulf with her on his back. "If you are willing to risk a fall," said he, "I will make the attempt."

At once she sprang up and grabbed him around his neck with both her arms. That is, she grabbed him where his neck ought to be, for the Frogman had no neck at all. Then he squatted down, as frogs do when they leap, and with his powerful rear legs he made a tremendous jump. Over the gulf they sailed, with the Cookie Cook on his back, and he had leaped so hard--to make sure of not falling in--that he sailed over a lot of bramble bushes that grew on the other side and landed in a clear space which was so far beyond the gulf that when they looked back they could not see it at all.

Cayke now got off the Frogman's back and he stood erect again and carefully brushed the dust from his velvet coat and rearranged his white satin necktie.

 

"I had no idea I could leap so far," he said wonderingly. "Leaping is one more accomplishment I can now add to the long list of deeds I am able to perform."

"You are certainly fine at leap-frog," said the Cookie Cook admiringly, "but, as you say, you are wonderful in many ways. If we meet with any people down here, I am sure they will consider you the greatest and grandest of all living creatures."

"Yes," he replied, "I shall probably astonish strangers, because they have never before had the pleasure of seeing me. Also, they will marvel at my great learning. Every time I open my mouth, Cayke, I am liable to say something important."

"That is true," she agreed, "and it is fortunate your mouth is so very wide and opens so far, for otherwise all the wisdom might not be able to get out of it." "Perhaps nature made it wide for that very reason," said the Frogman. "But come, let us now go on, for it is getting late and we must find some sort of shelter before night overtakes us."

Among The Winkies

The settled parts of the Winkie Country are full of happy and contented people who are ruled by a tin Emperor named Nick Chopper, who in turn is a subject of the beautiful girl Ruler, Ozma of Oz. But not all of the Winkie Country is fully settled. At the east, which part lies nearest the Emerald City, there are beautiful farmhouses and roads, but as you travel west, you first come to a branch of the Winkie River, beyond which there is a rough country where few people live, and some of these are quite unknown to the rest of the world. After passing through this rude section of territory, which no one ever visits, you would come to still another branch of the Winkie River, after crossing which you would find another well-settled part of the Winkie Country extending westward quite to the Deadly Desert that surrounds all the Land of Oz and separates that favored fairyland from the more common outside world. The Winkies who live in this west section have many tin mines, from which metal they make a great deal of rich jewelry and other articles, all of which are highly esteemed in the Land of Oz because tin is so bright and pretty and there is not so much of it as there is of gold and silver.

Not all the Winkies are miners, however, for some till the fields and grow grains for food, and it was at one of these far-west Winkie farms that the Frogman and Cayke the Cookie Cook first arrived after they had descended from the mountain of the Yips. "Goodness me!" cried Nellary the Winkie wife when she saw the strange couple approaching her house. "I have seen many queer creatures in the Land of Oz, but none more queer than this giant frog who dresses like a man and walks on his hind legs. Come here, Wiljon," she called to her husband, who was eating his breakfast, "and take a look at this astonishing freak."

Wiljon the Winkie came to the door and looked out. He was still standing in the doorway when the Frogman approached and said with a haughty croak, "Tell me, my good man, have you seen a diamond-studded gold dishpan?"

"No, nor have I seen a copper-plated lobster," replied Wiljon in an equally haughty tone.

 

The Frogman stared at him and said, "Do not be insolent, fellow!"

 

"No," added Cayke the Cookie Cook hastily, "you must be very polite to the great Frogman, for he is the wisest creature in all the world."

 

"Who says that?" inquired Wiljon.

 

"He says so himself," replied Cayke, and the Frogman nodded and strutted up and down, twirling his gold-headed cane very gracefully.

 

"Does the Scarecrow admit that this overgrown frog is the wisest creature in the world?" asked Wiljon.

"I do not know who the Scarecrow is," answered Cayke the Cookie Cook. "Well, he lives at the Emerald City, and he is supposed to have the finest brains in all Oz. The Wizard gave them to him, you know."

"Mine grew in my head," said the Frogman pompously, "so I think they must be better than any wizard brains. I am so wise that sometimes my wisdom makes my head ache. I know so much that often I have to forget part of it, since no one creature, however great, is able to contain so much knowledge." "It must be dreadful to be stuffed full of wisdom," remarked Wiljon reflectively and eyeing the Frogman with a doubtful look. "It is my good fortune to know very little."

"I hope, however, you know where my jeweled dishpan is," said the Cookie Cook anxiously.

 

"I do not know even that," returned the Winkie."We have trouble enough in keeping track of our own dishpans without meddling with the dishpans of strangers."

Finding him so ignorant, the Frogman proposed that they walk on and seek Cayke's dishpan elsewhere. Wiljon the Winkie did not seem greatly impressed by the great Frogman, which seemed to that personage as strange as it was disappointing. But others in this unknown land might prove more respectful.

"I'd like to meet that Wizard of Oz," remarked Cayke as they walked along a path. "If he could give a Scarecrow brains, he might be able to find my dishpan."

 

"Poof!" grunted the Frogman scornfully. "I am greater than any wizard. Depend on ME. If your dishpan is anywhere in the world, I am sure to find it."

"If you do not, my heart will be broken," declared the Cookie Cook in a sorrowful voice. For a while the Frogman walked on in silence. Then he asked, "Why do you attach so much importance to a dishpan?"

"It is the greatest treasure I possess," replied the woman. "It belonged to my mother and to all my grandmothers since the beginning of time. It is, I believe, the very oldest thing in all the Yip Country--or was while it was there--and," she added, dropping her voice to an awed whisper, "it has magic powers!"

"In what way?" inquired the Frogman, seeming to be surprised at this statement.

"Whoever has owned that dishpan has been a good cook, for one thing. No one else is able to make such good cookies as I have cooked, as you and all the Yips know. Yet the very morning after my dishpan was stolen, I tried to make a batch of cookies and they burned up in the oven! I made another batch that proved too tough to eat, and I was so ashamed of them that I buried them in the ground. Even the third batch of cookies, which I brought with me in my basket, were pretty poor stuff and no better than any woman could make who does not own my diamond-studded gold dishpan. In fact, my good Frogman, Cayke the Cookie Cook will never be able to cook good cookies again until her magic dishpan is restored to her."

"In that case," said the Frogman with a sigh, "I suppose we must manage to find it."

Ozma's Friends Are Perplexed

"Really," said Dorothy, looking solemn, "this is very s'prising. We can't even find a shadow of Ozma anywhere in the Em'rald City, and wherever she's gone, she's taken her Magic Picture with her." She was standing in the courtyard of the palace with Betsy and Trot, while Scraps, the Patchwork Girl, danced around the group, her hair flying in the wind.

"P'raps," said Scraps, still dancing, "someone has stolen Ozma."

 

"Oh, they'd never dare do that!" exclaimed tiny Trot.

 

"And stolen the Magic Picture, too, so the thing can't tell where she is," added the Patchwork Girl.

 

"That's nonsense," said Dorothy. "Why, ev'ryone loves Ozma. There isn't a person in the Land of Oz who would steal a single thing she owns."

 

"Huh!" replied the Patchwork Girl. "You don't know ev'ry person in the Land of Oz."

 

"Why don't I?"

 

"It's a big country," said Scraps. "There are cracks and corners in it that even Ozma doesn't know of."

 

"The Patchwork Girl's just daffy," declared Betsy.

"No, she's right about that," replied Dorothy thoughtfully. "There are lots of queer people in this fairyland who never come near Ozma or the Em'rald City. I've seen some of 'em myself, girls. But I haven't seen all, of course, and there MIGHT be some wicked persons left in Oz yet, though I think the wicked witches have all been destroyed."

Just then the Wooden Sawhorse dashed into the courtyard with the Wizard of Oz on his back. "Have you found Ozma?"cried the Wizard when the Sawhorse stopped beside them.

"Not yet," said Dorothy. "Doesn't Glinda the Good know where she is?"

 

"No. Glinda's Book of Records and all her magic instruments are gone. Someone must have stolen them."

 

"Goodness me!"exclaimed Dorothy in alarm. "This is the biggest steal I ever heard of. Who do you think did it, Wizard?"

"I've no idea," he answered. "But I have come to get my own bag of magic tools and carry them to Glinda. She is so much more powerful than I that she may be able to discover the truth by means of my magic quicker and better than I could myself."

"Hurry, then," said Dorothy, "for we've all gotten terr'bly worried."

 

The Wizard rushed away to his rooms but presently came back with a long, sad face. "It's gone!" he said.

 

"What's gone?" asked Scraps.

 

"My black bag of magic tools. Someone must have stolen it!"

 

They looked at one another in amazement.

 

"This thing is getting desperate," continued the Wizard. "All the magic that belongs to Ozma or to Glinda or to me has been stolen."

 

"Do you suppose Ozma could have taken them, herself, for some purpose?" asked Betsy.

 

"No indeed," declared the Wizard. "I suspect some enemy has stolen Ozma and for fear we would follow and recapture her has taken all our magic away from us."

 

"How dreadful!" cried Dorothy. "The idea of anyone wanting to injure our dear Ozma! Can't we do ANYthing to find her, Wizard?"

 

"I'll ask Glinda. I must go straight back to her and tell her that my magic tools have also disappeared. The good Sorceress will be greatly shocked, I know."

With this, he jumped upon the back of the Sawhorse again, and the quaint steed, which never tired, dashed away at full speed. The three girls were very much disturbed in mind. Even the Patchwork Girl seemed to realize that a great calamity had overtaken them all. Ozma was a fairy of considerable power, and all the creatures in Oz as well as the three mortal girls from the outside world looked upon her as their protector and friend. The idea of their beautiful girl Ruler's being overpowered by an enemy and dragged from her splendid palace a captive was too astonishing for them to comprehend at first. Yet what other explanation of the mystery could there be?

"Ozma wouldn't go away willingly, without letting us know about it," asserted Dorothy, "and she wouldn't steal Glinda's Great Book of Records or the Wizard's magic, 'cause she could get them any time just by asking for 'em. I'm sure some wicked person has done all this."

"Someone in the Land of Oz?" asked Trot.

 

"Of course.

No one could get across the Deadly Desert, you know, and no one but an Oz person could know about the Magic Picture and the Book of Records and the Wizard's magic or where they were kept, and so be able to steal the whole outfit before we could stop 'em. It MUST be someone who lives in the Land of Oz."

"But who--who--who?" asked Scraps. "That's the question. Who?"

 

"If we knew," replied Dorothy severely, "we wouldn't be standing here doing nothing."

Just then two boys entered the courtyard and approached the group of girls. One boy was dressed in the fantastic Munchkin costume--a blue jacket and knickerbockers, blue leather shoes and a blue hat with a high peak and tiny silver bells dangling from its rim-and this was Ojo the Lucky, who had once come from the Munchkin Country of Oz and now lived in the Emerald City. The other boy was an American from Philadelphia and had lately found his way to Oz in the company of Trot and Cap'n Bill. His name was Button-Bright; that is, everyone called him by that name and knew no other. ButtonBright was not quite as big as the Munchkin boy, but he wore the same kind of clothes, only they were of different colors. As the two came up to the girls, arm in arm, ButtonBright remarked, "Hello, Dorothy. They say Ozma is lost."

"WHO says so?" she asked.

 

."Ev'rybody's talking about it in the City," he replied.

 

"I wonder how the people found it out," Dorothy asked.

 

"I know," said Ojo. "Jellia Jamb told them. She has been asking everywhere if anyone has seen Ozma."

 

"That's too bad," observed Dorothy, frowning.

 

"Why?" asked Button-Bright.

 

"There wasn't any use making all our people unhappy till we were dead certain that Ozma can't be found."

 

"Pshaw," said Button-Bright, "it's nothing to get lost. I've been lost lots of times."

"That's true," admitted Trot, who knew that the boy had a habit of getting lost and then finding himself again, "but it's diff'rent with Ozma. She's the Ruler of all this big fairyland, and we're 'fraid that the reason she's lost is because somebody has stolen her away."

"Only wicked people steal," said Ojo. "Do you know of any wicked people in Oz, Dorothy?"

 

"No," she replied.

"They're here, though," cried Scraps, dancing up to them and then circling around the group. "Ozma's stolen; someone in Oz stole her; only wicked people steal; so someone in Oz is wicked!"
There was no denying the truth of this statement. The faces of all of them were now solemn and sorrowful. "One thing is sure," said Button-Bright after a time, "if Ozma has been stolen, someone ought to find her and punish the thief."

"There may be a lot of thieves," suggested Trot gravely, "and in this fairy country they don't seem to have any soldiers or policemen."

 

"There is one soldier," claimed Dorothy.

 

"He has green whiskers and a gun and is a Major-General, but no one is afraid of either his gun or his whiskers, 'cause he's so tender-hearted that he wouldn't hurt a fly."

 

"Well, a soldier is a soldier," said Betsy, "and perhaps he'd hurt a wicked thief if he wouldn't hurt a fly. Where is he?"

 

"He went fishing about two months ago and hasn't come back yet," explained ButtonBright.

"Then I can't see that he will be of much use to us in this trouble," sighed little Trot. "But p'raps Ozma, who is a fairy, can get away from the thieves without any help from anyone."

"She MIGHT be able to," answered Dorothy reflectively, "but if she had the power to do that, it isn't likely she'd have let herself be stolen. So the thieves must have been even more powerful in magic than our Ozma."

There was no denying this argument, and although they talked the matter over all the rest of that day, they were unable to decide how Ozma had been stolen against her will or who had committed the dreadful deed. Toward evening the Wizard came back, riding slowly upon the Sawhorse because he felt discouraged and perplexed. Glinda came later in her aerial chariot drawn by twenty milk-white swans, and she also seemed worried and unhappy. More of Ozma's friends joined them, and that evening they all had a big talk together. "I think," said Dorothy, "we ought to start out right away in search of our dear Ozma. It seems cruel for us to live comf'tably in her palace while she is a pris'ner in the power of some wicked enemy."

"Yes," agreed Glinda the Sorceress, "someone ought to search for her. I cannot go myself, because I must work hard in order to create some new instruments of sorcery by means of which I may rescue our fair Ruler. But if you can find her in the meantime and let me know who has stolen her, it will enable me to rescue her much more quickly."

"Then we'll start tomorrow morning," decided Dorothy. "Betsy and Trot and I won't waste another minute."

"I'm not sure you girls will make good detectives," remarked the Wizard, "but I'll go with you to protect you from harm and to give you my advice. All my wizardry, alas, is stolen, so I am now really no more a wizard than any of you, but I will try to protect you from any enemies you may meet."
"What harm could happen to us in Oz?" inquired Trot.

"What harm happened to Ozma?" returned the Wizard.

"If there is an Evil Power abroad in our fairyland, which is able to steal not only Ozma and her Magic Picture, but Glinda's Book of Records and all her magic, and my black bag containing all my tricks of wizardry, then that Evil Power may yet cause us considerable injury. Ozma is a fairy, and so is Glinda, so no power can kill or destroy them, but you girls are all mortals and so are Button-Bright and I, so we must watch out for ourselves."

"Nothing can kill me," said Ojo the Munchkin boy.

"That is true," replied the Sorceress, "and I think it may be well to divide the searchers into several parties, that they may cover all the land of Oz more quickly. So I will send Ojo and Unc Nunkie and Dr. Pipt into the Munchkin Country, which they are well acquainted with; and I will send the Scarecrow and the Tin Woodman into the Quadling Country, for they are fearless and brave and never tire; and to the Gillikin Country, where many dangers lurk, I will send the Shaggy Man and his brother, with Tik-Tok and Jack Pumpkinhead. Dorothy may make up her own party and travel into the Winkie Country. All of you must inquire everywhere for Ozma and try to discover where she is hidden."

They thought this a very wise plan and adopted it without question. In Ozma's absence, Glinda the Good was the most important person in Oz, and all were glad to serve under her direction.

The Search PartyThe Search Party

Next morning as soon as the sun was up, Glinda flew back to her castle, stopping on the way to instruct the Scarecrow and the Tin Woodman, who were at that time staying at the college of Professor H. M. Wogglebug, T.E., and taking a course of his Patent Educational Pills.

On hearing of Ozma's loss, they started at once for the Quadling Country to search for her. As soon as Glinda had left the Emerald City, Tik-Tok and the Shaggy Man and Jack Pumpkinhead, who had been present at the conference, began their journey into the Gillikin Country, and an hour later Ojo and Unc Nunkie joined Dr. Pipt and together they traveled toward the Munchkin Country. When all these searchers were gone, Dorothy and the Wizard completed their own preparations.

The Wizard hitched the Sawhorse to the Red Wagon, which would seat four very comfortably. He wanted Dorothy, Betsy, Trot and the Patchwork Girl to ride in the wagon, but Scraps came up to them mounted upon the Woozy, and the Woozy said he would like to join the party. Now this Woozy was a most peculiar animal, having a square head, square body, square legs and square tail. His skin was very tough and hard, resembling leather, and while his movements were somewhat clumsy, the beast could travel with remarkable swiftness. His square eyes were mild and gentle in expression, and he was not especially foolish. The Woozy and the Patchwork Girl were great friends, and so the Wizard agreed to let the Woozy go with them.

Another great beast now appeared and asked to go along. This was none other than the famous Cowardly Lion, one of the most interesting creatures in all Oz. No lion that roamed the jungles or plains could compare in size or intelligence with this Cowardly Lion, who--like all animals living in Oz--could talk and who talked with more shrewdness and wisdom than many of the people did. He said he was cowardly because he always trembled when he faced danger, but he had faced danger many times and never refused to fight when it was necessary. This Lion was a great favorite with Ozma and always guarded her throne on state occasions. He was also an old companion and friend of the Princess Dorothy, so the girl was delighted to have him join the party.

"I'm so nervous over our dear Ozma," said the Cowardly Lion in his deep, rumbling voice, "that it would make me unhappy to remain behind while you are trying to find her. But do not get into any danger, I beg of you, for danger frightens me terribly."

"We'll not get into danger if we can poss'bly help it," promised Dorothy, "but we shall do anything to find Ozma, danger or no danger."

The addition of the Woozy and the Cowardly Lion to the party gave Betsy Bobbin an idea, and she ran to the marble stables at the rear of the palace and brought out her mule, Hank by name. Perhaps no mule you ever saw was so lean and bony and altogether plain looking as this Hank, but Betsy loved him dearly because he was faithful and steady and not nearly so stupid as most mules are considered to be. Betsy had a saddle for Hank, and he declared she would ride on his back, an arrangement approved by the Wizard because it left only four of the party to ride on the seats of the Red Wagon--Dorothy and ButtonBright and Trot and himself.

An old sailor man who had one wooden leg came to see them off and suggested that they put a supply of food and blankets in the Red Wagon inasmuch as they were uncertain how long they would be gone. This sailor man was called Cap'n Bill. He was a former friend and comrade of Trot and had encountered many adventures in company with the little girl. I think he was sorry he could not go with her on this trip, but Glinda the Sorceress had asked Cap'n Bill to remain in the Emerald City and take charge of the royal palace while everyone else was away, and the one-legged sailor had agreed to do so.

They loaded the back end of the Red Wagon with everything they thought they might need, and then they formed a procession and marched from the palace through the Emerald City to the great gates of the wall that surrounded this beautiful capital of the Land of Oz. Crowds of citizens lined the streets to see them pass and to cheer them and wish them success, for all were grieved over Ozma's loss and anxious that she be found again. First came the Cowardly Lion, then the Patchwork Girl riding upon the Woozy, then Betsy Bobbin on her mule Hank, and finally the Sawhorse drawing the Red Wagon, in which were seated the Wizard and Dorothy and Button-Bright and Trot. No one was obliged to drive the Sawhorse, so there were no reins to his harness; one had only to tell him which way to go, fast or slow, and he understood perfectly.

It was about this time that a shaggy little black dog who had been lying asleep in Dorothy's room in the palace woke up and discovered he was lonesome. Everything seemed very still throughout the great building, and Toto--that was the little dog's name-missed the customary chatter of the three girls. He never paid much attention to what was going on around him, and although he could speak, he seldom said anything, so the little dog did not know about Ozma's loss or that everyone had gone in search of her. But he liked to be with people, and especially with his own mistress, Dorothy, and having yawned and stretched himself and found the door of the room ajar, he trotted out into the corridor and went down the stately marble stairs to the hall of the palace, where he met Jellia Jamb.

"Where's Dorothy?" asked Toto.

 

."She's gone to the Winkie Country," answered the maid.

 

"When?"

 

"A little while ago," replied Jellia.

Toto turned and trotted out into the palace garden and down the long driveway until he came to the streets of the Emerald City. Here he paused to listen, and hearing sounds of cheering, he ran swiftly along until he came in sight of the Red Wagon and the Woozy and the Lion and the Mule and all the others. Being a wise little dog, he decided not to show himself to Dorothy just then, lest he be sent back home, but he never lost sight of the party of travelers, all of whom were so eager to get ahead that they never thought to look behind them. When they came to the gates in the city wall, the Guardian of the Gates came out to throw wide the golden portals and let them pass through. "Did any strange person come in or out of the city on the night before last when Ozma was stolen?" asked Dorothy.

"No indeed, Princess," answered the Guardian of the Gates.

"Of course not," said the Wizard. "Anyone clever enough to steal all the things we have lost would not mind the barrier of a wall like this in the least. I think the thief must have flown through the air, for otherwise he could not have stolen from Ozma's royal palace and Glinda's faraway castle in the same night. Moreover, as there are no airships in Oz and no way for airships from the outside world to get into this country, I believe the thief must have flown from place to place by means of magic arts which neither Glinda nor I understand."

On they went, and before the gates closed behind them, Toto managed to dodge through them. The country surrounding the Emerald City was thickly settled, and for a while our friends rode over nicely paved roads which wound through a fertile country dotted with beautiful houses, all built in the quaint Oz fashion. In the course of a few hours, however, they had left the tilled fields and entered the Country of the Winkies, which occupies a quarter of all the territory in the Land of Oz but is not so well known as many other parts of Ozma's fairyland. Long before night the travelers had crossed the Winkie River near to the Scarecrow's Tower (which was now vacant) and had entered the Rolling Prairie where few people live. They asked everyone they met for news of Ozma, but none in this district had seen her or even knew that she had been stolen. And by nightfall they had passed all the farmhouses and were obliged to stop and ask for shelter at the hut of a lonely shepherd. When they halted, Toto was not far behind. The little dog halted, too, and stealing softly around the party, he hid himself behind the hut.

The shepherd was a kindly old man and treated the travelers with much courtesy. He slept out of doors that night, giving up his hut to the three girls, who made their beds on the floor with the blankets they had brought in the Red Wagon. The Wizard and ButtonBright also slept out of doors, and so did the Cowardly Lion and Hank the Mule. But Scraps and the Sawhorse did not sleep at all, and the Woozy could stay awake for a month at a time if he wished to, so these three sat in a little group by themselves and talked together all through the night.

In the darkness, the Cowardly Lion felt a shaggy little form nestling beside his own, and he said sleepily, "Where did you come from, Toto?"

 

"From home," said the dog. "If you roll over, roll the other way so you won't smash me."

 

"Does Dorothy know you are here?" asked the Lion.

"I believe not," admitted Toto, and he added a little anxiously, "Do you think, friend Lion, we are now far enough from the Emerald City for me to risk showing myself, or will Dorothy send me back because I wasn't invited?"

"Only Dorothy can answer that question," said the Lion. "For my part, Toto, I consider this affair none of my business, so you must act as you think best." Then the huge beast went to sleep again, and Toto snuggled closer to the warm, hairy body and also slept. He was a wise little dog in his way, and didn't intend to worry when there was something much better to do.

In the morning the Wizard built a fire, over which the girls cooked a very good breakfast. Suddenly Dorothy discovered Toto sitting quietly before the fire, and the little girl exclaimed, "Goodness me, Toto! Where did YOU come from?"

"From the place you cruelly left me," replied the dog in a reproachful tone.

"I forgot all about you," admitted Dorothy, "and if I hadn't, I'd prob'ly left you with Jellia Jamb, seeing this isn't a pleasure trip but stric'ly business. But now that you're here, Toto, I s'pose you'll have to stay with us, unless you'd rather go back again. We may get ourselves into trouble before we're done, Toto."

"Never mind that," said Toto, wagging his tail."I'm hungry, Dorothy."

"Breakfas'll soon be ready, and then you shall have your share," promised his little mistress, who was really glad to have her dog with her. She and Toto had traveled together before, and she knew he was a good and faithful comrade.

When the food was cooked and served, the girls invited the old shepherd to join them in the morning meal. He willingly consented, and while they ate he said to them, "You are now about to pass through a very dangerous country, unless you turn to the north or to the south to escape its perils."

"In that case," said the Cowardly Lion, "let us turn, by all means, for I dread to face dangers of any sort."

 

"What's the matter with the country ahead of us?" inquired Dorothy.

"Beyond this Rolling Prairie," explained the shepherd, "are the Merry-Go-Round Mountains, set close together and surrounded by deep gulfs so that no one is able to get past them. Beyond the Merry-Go-Round Mountains it is said the Thistle-Eaters and the Herkus live."

"What are they like?" demanded Dorothy.

"No one knows, for no one has ever passed the Merry-Go-Round Mountains," was the reply, "but it is said that the Thistle-Eaters hitch dragons to their chariots and that the Herkus are waited upon by giants whom they have conquered and made their slaves."

"Who says all that?" asked Betsy.

 

"It is common report," declared the shepherd. "Everyone believes it."

 

"I don't see how they know," remarked little Trot, "if no one has been there."

"Perhaps the birds who fly over that country brought the news," suggested Betsy. "If you escaped those dangers," continued the shepherd, "you might encounter others still more serious before you came to the next branch of the Winkie River. It is true that beyond that river there lies a fine country inhabited by good people, and if you reached there, you would have no further trouble. It is between here and the west branch of the Winkie River that all dangers lie, for that is the unknown territory that is inhabited by terrible, lawless people."

"It may be, and it may not be," said the Wizard. "We shall know when we get there."

"Well," persisted the shepherd, "in a fairy country such as ours, every undiscovered place is likely to harbor wicked creatures. If they were not wicked, they would discover themselves and by coming among us submit to Ozma's rule and be good and considerate, as are all the Oz people whom we know."

"That argument," stated the little Wizard, "convinces me that it is our duty to go straight to those unknown places, however dangerous they may be, for it is surely some cruel and wicked person who has stolen our Ozma, and we know it would be folly to search among good people for the culprit. Ozma may not be hidden in the secret places of the Winkie Country, it is true, but it is our duty to travel to every spot, however dangerous, where our beloved Ruler is likely to be imprisoned."

"You're right about that," said Button-Bright approvingly. "Dangers don't hurt us. Only things that happen ever hurt anyone, and a danger is a thing that might happen and might not happen, and sometimes don't amount to shucks.

I vote we go ahead and take our chances."

 

They were all of the same opinion, so they packed up and said goodbye to the friendly shepherd and proceeded on their way.

The Merry-Go-Round Mountains

The Rolling Prairie was not difficult to travel over, although it was all uphill and downhill, so for a while they made good progress. Not even a shepherd was to be met with now, and the farther they advanced the more dreary the landscape became. At noon they stopped for a "picnic luncheon," as Betsy called it, and then they again resumed their journey. All the animals were swift and tireless, and even the Cowardly Lion and the Mule found they could keep up with the pace of the Woozy and the Sawhorse.

It was the middle of the afternoon when first they came in sight of a cluster of low mountains. These were cone-shaped, rising from broad bases to sharp peaks at the tops. From a distance the mountains appeared indistinct and seemed rather small--more like hills than mountains--but as the travelers drew nearer, they noted a most unusual circumstance: the hills were all whirling around, some in one direction and some the opposite way.

"I guess these are the Merry-Go-Round Mountains, all right," said Dorothy.

 

"They must be," said the Wizard.

 

"They go 'round, sure enough," agreed Trot, "but they don't seem very merry."

There were several rows of these mountains, extending both to the right and to the left for miles and miles. How many rows there might be none could tell, but between the first row of peaks could be seen other peaks, all steadily whirling around one way or another. Continuing to ride nearer, our friends watched these hills attentively, until at last, coming close up, they discovered there was a deep but narrow gulf around the edge of each mountain, and that the mountains were set so close together that the outer gulf was continuous and barred farther advance. At the edge of the gulf they all dismounted and peered over into its depths. There was no telling where the bottom was, if indeed there was any bottom at all. From where they stood it seemed as if the mountains had been set in one great hole in the ground, just close enough together so they would not touch, and that each mountain was supported by a rocky column beneath its base which extended far down in the black pit below. From the land side it seemed impossible to get across the gulf or, succeeding in that, to gain a foothold on any of the whirling mountains.

"This ditch is too wide to jump across," remarked Button-Bright.

 

"P'raps the Lion could do it," suggested Dorothy.

"What, jump from here to that whirling hill?" cried the Lion indignantly. "I should say not! Even if I landed there and could hold on, what good would it do? There's another spinning mountain beyond it, and perhaps still another beyond that. I don't believe any living creature could jump from one mountain to another when both are whirling like tops and in different directions."
"I propose we turn back," said the Wooden Sawhorse with a yawn of his chopped-out mouth as he stared with his knot eyes at the Merry-Go-Round Mountains.

"I agree with you," said the Woozy, wagging his square head.

 

"We should have taken the shepherd's advice," added Hank the Mule.

The others of the party, however they might be puzzled by the serious problem that confronted them, would not allow themselves to despair. "If we once get over these mountains," said Button-Bright, "we could probably get along all right."

"True enough," agreed Dorothy. "So we must find some way, of course, to get past these whirligig hills. But how?"

 

"I wish the Ork was with us," sighed Trot.

"But the Ork isn't here," said the Wizard, "and we must depend upon ourselves to conquer this difficulty. Unfortunately, all my magic has been stolen, otherwise I am sure I could easily get over the mountains."

"Unfortunately," observed the Woozy, "none of us has wings. And we're in a magic country without any magic."

 

"What is that around your waist, Dorothy?" asked the Wizard.

 

"That? Oh, that's just the Magic Belt I once captured from the Nome King," she replied.

 

"A Magic Belt! Why, that's fine. I'm sure a Magic Belt would take you over these hills."

"It might if I knew how to work it," said the little girl. "Ozma knows a lot of its magic, but I've never found out about it. All I know is that while I am wearing it, nothing can hurt me."

"Try wishing yourself across and see if it will obey you," suggested the Wizard.

"But what good would that do?" asked Dorothy. "If I got across, it wouldn't help the rest of you, and I couldn't go alone among all those giants and dragons while you stayed here."

"True enough," agreed the Wizard sadly. And then, after looking around the group, he inquired, "What is that on your finger, Trot?"

"A ring. The Mermaids gave it to me," she explained, "and if ever I'm in trouble when I'm on the water, I can call the Mermaids and they'll come and help me. But the Mermaids can't help me on the land, you know, 'cause they swim, and--and--they haven't any legs."

"True enough," repeated the Wizard, more sadly. There was a big, broad, spreading tree near the edge of the gulf, and as the sun was hot above them, they all gathered under the shade of the tree to study the problem of what to do next. "If we had a long rope," said Betsy, "we could fasten it to this tree and let the other end of it down into the gulf and all slide down it."

"Well, what then?" asked the Wizard.

 

"Then, if we could manage to throw the rope up the other side," explained the girl, "we could all climb it and be on the other side of the gulf."

"There are too many 'if's' in that suggestion," remarked the little Wizard. "And you must remember that the other side is nothing but spinning mountains, so we couldn't possibly fasten a rope to them, even if we had one."

"That rope idea isn't half bad, though," said the Patchwork Girl, who had been dancing dangerously near to the edge of the gulf.

 

"What do you mean?" asked Dorothy.

The Patchwork Girl suddenly stood still and cast her button eyes around the group. "Ha, I have it!" she exclaimed. "Unharness the Sawhorse, somebody. My fingers are too clumsy."

"Shall we?" asked Button-Bright doubtfully, turning to the others.

 

"Well, Scraps has a lot of brains, even if she IS stuffed with cotton," asserted the Wizard. "If her brains can help us out of this trouble, we ought to use them."

So he began unharnessing the Sawhorse, and Button-Bright and Dorothy helped him. When they had removed the harness, the Patchwork Girl told them to take it all apart and buckle the straps together, end to end. And after they had done this, they found they had one very long strap that was stronger than any rope. "It would reach across the gulf easily," said the Lion, who with the other animals had sat on his haunches and watched this proceeding. "But I don't see how it could be fastened to one of those dizzy mountains."

Scraps had no such notion as that in her baggy head. She told them to fasten one end of the strap to a stout limb of the tree, pointing to one which extended quite to the edge of the gulf. Button-Bright did that, climbing the tree and then crawling out upon the limb until he was nearly over the gulf. There he managed to fasten the strap, which reached to the ground below, and then he slid down it and was caught by the Wizard, who feared he might fall into the chasm. Scraps was delighted. She seized the lower end of the strap, and telling them all to get out of her way, she went back as far as the strap would reach and then made a sudden run toward the gulf. Over the edge she swung, clinging to the strap until it had gone as far as its length permitted, when she let go and sailed gracefully through the air until she alighted upon the mountain just in front of them.

Almost instantly, as the great cone continued to whirl, she was sent flying against the next mountain in the rear, and that one had only turned halfway around when Scraps was sent flying to the next mountain behind it. Then her patchwork form disappeared from view entirely, and the amazed watchers under the tree wondered what had become of her. "She's gone, and she can't get back," said the Woozy.

"My, how she bounded from one mountain to another!" exclaimed the Lion.

"That was because they whirl so fast," the Wizard explained. "Scraps had nothing to hold on to, and so of course she was tossed from one hill to another. I'm afraid we shall never see the poor Patchwork Girl again."

"I shall see her," declared the Woozy. "Scraps is an old friend of mine, and if there are really Thistle-Eaters and Giants on the other side of those tops, she will need someone to protect her. So here I go!" He seized the dangling strap firmly in his square mouth, and in the same way that Scraps had done swung himself over the gulf. He let go the strap at the right moment and fell upon the first whirling mountain. Then he bounded to the next one back of it--not on his feet, but "all mixed up," as Trot said--and then he shot across to another mountain, disappearing from view just as the Patchwork Girl had done.

"It seems to work, all right," remarked Button-Bright. "I guess I'll try it."

 

"Wait a minute," urged the Wizard. "Before any more of us make this desperate leap into the beyond, we must decide whether all will go or if some of us will remain behind."

 

"Do you s'pose it hurt them much to bump against those mountains?" asked Trot.

"I don't s'pose anything could hurt Scraps or the Woozy," said Dorothy, "and nothing can hurt ME, because I wear the Magic Belt. So as I'm anxious to find Ozma, I mean to swing myself across too."

"I'll take my chances," decided Button-Bright.

 

"I'm sure it will hurt dreadfully, and I'm afraid to do it," said the Lion, who was already trembling, "but I shall do it if Dorothy does."

"Well, that will leave Betsy and the Mule and Trot," said the Wizard, "for of course I shall go that I may look after Dorothy. Do you two girls think you can find your way back home again?" he asked, addressing Trot and Betsy.

"I'm not afraid. Not much, that is," said Trot. "It looks risky, I know, but I'm sure I can stand it if the others can."

 

"If it wasn't for leaving Hank," began Betsy in a hesitating voice.

 

But the Mule interrupted her by saying, "Go ahead if you want to, and I'll come after you. A mule is as brave as a lion any day."

"Braver," said the Lion, "for I'm a coward, friend Hank, and you are not. But of course the Sawhorse--"
"Oh, nothing ever hurts ME," asserted the Sawhorse calmly. "There's never been any question about my going. I can't take the Red Wagon, though."

"No, we must leave the wagon," said the wizard, "and also we must leave our food and blankets, I fear. But if we can defy these Merry-Go-Round Mountains to stop us, we won't mind the sacrifice of some of our comforts."

"No one knows where we're going to land!" remarked the Lion in a voice that sounded as if he were going to cry.

 

"We may not land at all," replied Hank, "but the best way to find out what will happen to us is to swing across as Scraps and the Woozy have done."

 

"I think I shall go last," said the Wizard, "so who wants to go first?"

 

"I'll go," decided Dorothy.

 

"No, it's my turn first," said Button-Bright. "Watch me!"

Even as he spoke, the boy seized the strap, and after making a run swung himself across the gulf. Away he went, bumping from hill to hill until he disappeared. They listened intently, but the boy uttered no cry until he had been gone some moments, when they heard a faint Hullo-a!" as if called from a great distance. The sound gave them courage, however, and Dorothy picked up Toto and held him fast under one arm while with the other hand she seized the strap and bravely followed after Button-Bright.

When she struck the first whirling mountain, she fell upon it quite softly, but before she had time to think, she flew through the air and lit with a jar on the side of the next mountain. Again she flew and alighted, and again and still again, until after five successive bumps she fell sprawling upon a green meadow and was so dazed and bewildered by her bumpy journey across the Merry-Go-Round Mountains that she lay quite still for a time to collect her thoughts. Toto had escaped from her arms just as she fell, and he now sat beside her panting with excitement. Then Dorothy realized that someone was helping her to her feet, and here was Button-Bright on one side of her and Scraps on the other, both seeming to be unhurt. The next object her eyes fell upon was the Woozy, squatting upon his square back end and looking at her reflectively, while Toto barked joyously to find his mistress unhurt after her whirlwind trip.

"Good!"said the Woozy. "Here's another and a dog, both safe and sound. But my word, Dorothy, you flew some! If you could have seen yourself, you'd have been absolutely astonished."

"They say 'Time flies,'20" laughed Button-Bright, "but Time never made a quicker journey than that."

Just then, as Dorothy turned around to look at the whirling mountains, she was in time to see tiny Trot come flying from the nearest hill to fall upon the soft grass not a yard away from where she stood. Trot was so dizzy she couldn't stand at first, but she wasn't at all hurt, and presently Betsy came flying to them and would have bumped into the others had they not retreated in time to avoid her. Then, in quick succession, came the Lion, Hank and the Sawhorse, bounding from mountain to mountain to fall safely upon the greensward. Only the Wizard was now left behind, and they waited so long for him that Dorothy began to be worried.

But suddenly he came flying from the nearest mountain and tumbled heels over head beside them. Then they saw that he had wound two of their blankets around his body to keep the bumps from hurting him and had fastened the blankets with some of the spare straps from the harness of the Sawhorse.

The Mysterious City

There they sat upon the grass, their heads still swimming from their dizzy flights, and looked at one another in silent bewilderment. But presently, when assured that no one was injured, they grew more calm and collected, and the Lion said with a sigh of relief, "Who would have thought those Merry-Go-Round Mountains were made of rubber?"

"Are they really rubber?" asked Trot.

 

"They must be," replied the Lion, "for otherwise we would not have bounded so swiftly from one to another without getting hurt."

"That is all guesswork," declared the Wizard, unwinding the blankets from his body, "for none of us stayed long enough on the mountains to discover what they are made of. But where are we?"

"That's guesswork," said Scraps. "The shepherd said the Thistle-Eaters live this side of the mountains and are waited on by giants."

 

"Oh no," said Dorothy, "it's the Herkus who have giant slaves, and the Thistle-Eaters hitch dragons to their chariots."

 

"How could they do that?" asked the Woozy. "Dragons have long tails, which would get in the way of the chariot wheels."

 

"And if the Herkus have conquered the giants," said Trot, "they must be at least twice the size of giants. P'raps the Herkus are the biggest people in all the world!"

"Perhaps they are," assented the Wizard in a thoughtful tone of voice. "And perhaps the shepherd didn't know what he was talking about. Let us travel on toward the west and discover for ourselves what the people of this country are like."

It seemed a pleasant enough country, and it was quite still and peaceful when they turned their eyes away from the silently whirling mountains. There were trees here and there and green bushes, while throughout the thick grass were scattered brilliantly colored flowers. About a mile away was a low hill that hid from them all the country beyond it, so they realized they could not tell much about the country until they had crossed the hill. The Red Wagon having been left behind, it was now necessary to make other arrangements for traveling. The Lion told Dorothy she could ride upon his back as she had often done before, and the Woozy said he could easily carry both Trot and the Patchwork Girl. Betsy still had her mule, Hank, and Button-Bright and the Wizard could sit together upon the long, thin back of the Sawhorse, but they took care to soften their seat with a pad of blankets before they started. Thus mounted, the adventurers started for the hill, which was reached after a brief journey.

As they mounted the crest and gazed beyond the hill, they discovered not far away a walled city, from the towers and spires of which gay banners were flying. It was not a very big city, indeed, but its walls were very high and thick, and it appeared that the people who lived there must have feared attack by a powerful enemy, else they would not have surrounded their dwellings with so strong a barrier. There was no path leading from the mountains to the city, and this proved that the people seldom or never visited the whirling hills, but our friends found the grass soft and agreeable to travel over, and with the city before them they could not well lose their way. When they drew nearer to the walls, the breeze carried to their ears the sound of music--dim at first, but growing louder as they advanced.

"That doesn't seem like a very terr'ble place," remarked Dorothy.

 

"Well, it LOOKS all right," replied Trot from her seat on the Woozy, "but looks can't always be trusted."

"MY looks can," said Scraps. "I LOOK patchwork, and I AM patchwork, and no one but a blind owl could ever doubt that I'm the Patchwork Girl." Saying which, she turned a somersault off the Woozy and, alighting on her feet, began wildly dancing about.

"Are owls ever blind?" asked Trot.

 

"Always, in the daytime," said Button-Bright. "But Scraps can see with her button eyes both day and night. Isn't it queer?"

 

"It's queer that buttons can see at all," answered Trot. "But good gracious! What's become of the city?"

 

"I was going to ask that myself," said Dorothy. "It's gone!"

 

"It's gone!"

The animals came to a sudden halt, for the city had really disappeared, walls and all, and before them lay the clear, unbroken sweep of the country. "Dear me!" exclaimed the Wizard. "This is rather disagreeable. It is annoying to travel almost to a place and then find it is not there."

"Where can it be, then?" asked Dorothy. "It cert'nly was there a minute ago."

 

"I can hear the music yet," declared Button-Bright, and when they all listened, the strains of music could plainly be heard.

 

"Oh! There's the city over at the left," called Scraps, and turning their eyes, they saw the walls and towers and fluttering banners far to the left of them.

 

"We must have lost our way," suggested Dorothy.

 

"Nonsense," said the Lion.

 

"I, and all the other animals, have been tramping straight toward the city ever since we first saw it."

 

"Then how does it happen--"

"Never mind," interrupted the Wizard, "we are no farther from it than we were before. It is in a different direction, that's all, so let us hurry and get there before it again escapes us."

So on they went directly toward the city, which seemed only a couple of miles distant. But when they had traveled less than a mile, it suddenly disappeared again. Once more they paused, somewhat discouraged, but in a moment the button eyes of Scraps again discovered the city, only this time it was just behind them in the direction from which they had come. "Goodness gracious!" cried Dorothy. "There's surely something wrong with that city. Do you s'pose it's on wheels, Wizard?"

"It may not be a city at all," he replied, looking toward it with a speculative glance.

 

"What COULD it be, then?"

 

"Just an illusion."

 

"What's that?" asked Trot.

 

"Something you think you see and don't see."

 

"I can't believe that," said Button-Bright. "If we only saw it, we might be mistaken, but if we can see it and hear it, too, it must be there."

 

"Where?" asked the Patchwork Girl.

 

"Somewhere near us," he insisted.

 

We will have to go back, I suppose," said the Woozy with a sigh.

So back they turned and headed for the walled city until it disappeared again, only to reappear at the right of them. They were constantly getting nearer to it, however, so they kept their faces turned toward it as it flitted here and there to all points of the compass. Presently the Lion, who was leading the procession, halted abruptly and cried out, "Ouch!"

"What's the matter?" asked Dorothy.

"Ouch -- Ouch!~ repeated the Lion, and leaped backward so suddenly that Dorothy nearly tumbled from his back. At the same time Hank the Mule yelled "Ouch!""Ouch! Ouch!" repeated the Lion and leaped backward so suddenly that Dorothy nearly tumbled from his back. At the same time, Hank the Mule yelled "Ouch!" almost as loudly as the Lion had done, and he also pranced backward a few paces.

"It's the thistles," said Betsy.

"They prick their legs." Hearing this, all looked down, and sure enough the ground was thick with thistles, which covered the plain from the point where they stood way up to the walls of the mysterious city. No pathways through them could be seen at all; here the soft grass ended and the growth of thistles began. "They're the prickliest thistles I ever felt," grumbled the Lion. "My legs smart yet from their stings, though I jumped out of them as quickly as I could."

"Here is a new difficulty," remarked the Wizard in a grieved tone. "The city has stopped hopping around, it is true, but how are we to get to it over this mass of prickers?"

 

"They can't hurt ME," said the thick-skinned Woozy, advancing fearlessly and trampling among the thistles.

 

"Nor me," said the Wooden Sawhorse.

 

"But the Lion and the Mule cannot stand the prickers," asserted Dorothy, "and we can't leave them behind."

 

"Must we all go back?" asked Trot.

 

"Course not!" replied Button-Bright scornfully. "Always when there's trouble, there's a way out of it if you can find it."

"I wish the Scarecrow was here," said Scraps, standing on her head on the Woozy's square back. "His splendid brains would soon show us how to conquer this field of thistles."

"What's the matter with YOUR brains?" asked the boy.

"Nothing," she said, making a flip-flop into the thistles and dancing among them without feeling their sharp points. "I could tell you in half a minute how to get over the thistles if I wanted to."

"Tell us, Scraps!" begged Dorothy.

 

"I don't want to wear my brains out with overwork," replied the Patchwork Girl.

 

"Don't you love Ozma? And don't you want to find her?" asked Betsy reproachfully.

 

"Yes indeed," said Scraps, walking on her hands as an acrobat does at the circus.

 

"Well, we can't find Ozma unless we get past these thistles," declared Dorothy.

 

Scraps danced around them two or three times without reply. Then she said, "Don't look at me, you stupid folks. Look at those blankets."

 

The Wizard's face brightened at once.

"Why didn't we think of those blankets before?" "Because you haven't magic brains," laughed Scraps. "Such brains as you have are of the common sort that grow in your heads, like weeds in a garden. I'm sorry for you people who have to be born in order to be alive."

But the Wizard was not listening to her. He quickly removed the blankets from the back of the Sawhorse and spread one of them upon the thistles, just next the grass. The thick cloth rendered the prickers harmless, so the Wizard walked over this first blanket and spread the second one farther on, in the direction of the phantom city. "These blankets," said he, "are for the Lion and the Mule to walk upon. The Sawhorse and the Woozy can walk on the thistles."

So the Lion and the Mule walked over the first blanket and stood upon the second one until the Wizard had picked up the one they had passed over and spread it in front of them, when they advanced to that one and waited while the one behind them was again spread in front. "This is slow work," said the Wizard, "but it will get us to the city after a while."

"The city is a good half mile away yet," announced Button-Bright.

 

"And this is awful hard work for the Wizard," added Trot.

 

"Why couldn't the Lion ride on the Woozy's back?" asked Dorothy."it's a big, flat back, and the Woozy's mighty strong. Perhaps the Lion wouldn't fall off."

 

"You may try it if you like," said the Woozy to the Lion. "I can take you to the city in a jiffy and then come back for Hank."

 

"I'm--I'm afraid," said the Cowardly Lion. He was twice as big as the Woozy.

 

"Try it," pleaded Dorothy.

"And take a tumble among the thistles?"asked the Lion reproachfully. But when the Woozy came close to him, the big beast suddenly bounded upon its back and managed to balance himself there, although forced to hold his four legs so close together that he was in danger of toppling over. The great weight of the monster Lion did not seem to affect the Woozy, who called to his rider, "Hold on tight!" and ran swiftly over the thistles toward the city. The others stood on the blanket and watched the strange sight anxiously. Of course, the Lion couldn't "hold on tight" because there was nothing to hold to, and he swayed from side to side as if likely to fall off any moment. Still, he managed to stick to the Woozy's back until they were close to the walls of the city, when he leaped to the ground. Next moment the Woozy came dashing back at full speed.

"There's a little strip of ground next the wall where there are no thistles," he told them when he had reached the adventurers once more. "Now then, friend Hank, see if you can ride as well as the Lion did."

"Take the others first," proposed the Mule. So the Sawhorse and the Woozy made a couple of trips over the thistles to the city walls and carried all the people in safety, Dorothy holding little Toto in her arms. The travelers then sat in a group on a little hillock just outside the wall and looked at the great blocks of gray stone and waited for the Woozy to bring Hank to them. The Mule was very awkward, and his legs trembled so badly that more than once they thought he would tumble off, but finally he reached them in safety, and the entire party was now reunited. More than that, they had reached the city that had eluded them for so long and in so strange a manner.

"The gates must be around the other side," said the Wizard. "Let us follow the curve of the wall until we reach an opening in it."

 

"Which way?" asked Dorothy.

"We must guess that," he replied. "Suppose we go to the left. One direction is as good as another." They formed in marching order and went around the city wall to the left. It wasn't a big city, as I have said, but to go way around it outside the high wall was quite a walk, as they became aware. But around it our adventurers went without finding any sign of a gateway or other opening. When they had returned to the little mound from which they had started, they dismounted from the animals and again seated themselves on the grassy mound.

"It's mighty queer, isn't it?" asked Button-Bright.

 

"There must be SOME way for the people to get out and in," declared Dorothy. "Do you s'pose they have flying machines, Wizard?"

"No," he replied, "for in that case they would be flying all over the Land of Oz, and we know they have not done that. Flying machines are unknown here. I think it more likely that the people use ladders to get over the walls."

"It would be an awful climb over that high stone wall," said Betsy.

 

"Stone, is it?" Scraps, who was again dancing wildly around, for she never tired and could never keep still for long.

 

"Course it's stone," answered Betsy scornfully. "Can't you see?"

"Yes," said Scraps, going closer. "I can SEE the wall, but I can't FEEL it." And then, with her arms outstretched, she did a very queer thing. She walked right into the wall and disappeared.

"For goodness sake!" Dorothy, amazed, as indeed they all were.

The High Coco-Lorum Of Thi

And now the Patchwork Girl came dancing out of the wall again. "Come on!" she called. "It isn't there.

 

There isn't any wall at all."

 

"What? No wall?" exclaimed the Wizard.

"Nothing like it," said Scraps. "It's a make-believe. You see it, but it isn't. Come on into the city; we've been wasting our time." With this, she danced into the wall again and once more disappeared. Button-Bright, who was rather venture-some, dashed away after her and also became invisible to them. The others followed more cautiously, stretching out their hands to feel the wall and finding, to their astonishment, that they could feel nothing because nothing opposed them. They walked on a few steps and found themselves in the streets of a very beautiful city. Behind them they again saw the wall, grim and forbidding as ever, but now they knew it was merely an illusion prepared to keep strangers from entering the city.

But the wall was soon forgotten, for in front of them were a number of quaint people who stared at them in amazement as if wondering where they had come from. Our friends forgot their good manners for a time and returned the stares with interest, for so remarkable a people had never before been discovered in all the remarkable Land of Oz. Their heads were shaped like diamonds, and their bodies like hearts. All the hair they had was a little bunch at the tip top of their diamond-shaped heads, and their eyes were very large and round, and their noses and mouths very small. Their clothing was tight fitting and of brilliant colors, being handsomely embroidered in quaint designs with gold or silver threads; but on their feet they wore sandals with no stockings whatever. The expression of their faces was pleasant enough, although they now showed surprise at the appearance of strangers so unlike themselves, and our friends thought they seemed quite harmless.

"I beg your pardon," said the Wizard, speaking for his party, "for intruding upon you uninvited, but we are traveling on important business and find it necessary to visit your city. Will you kindly tell us by what name your city is called?"

They looked at one another uncertainly, each expecting some other to answer. Finally, a short one whose heart-shaped body was very broad replied, "We have no occasion to call our city anything. It is where we live, that is all."

"But by what name do others call your city?"asked the Wizard.

"We know of no others except yourselves," said the man. And then he inquired, "Were you born with those queer forms you have, or has some cruel magician transformed you to them from your natural shapes?"
"These are our natural shapes," declared the Wizard, "and we consider them very good shapes, too."

The group of inhabitants was constantly being enlarged by others who joined it. All were evidently startled and uneasy at the arrival of strangers. "Have you a King?"asked Dorothy, who knew it was better to speak with someone in authority.

But the man shook his diamond-like head. "What is a King?" he asked.

 

"Isn't there anyone who rules over you?"inquired the Wizard.

 

"No," was the reply, "each of us rules himself, or at least tries to do so. It is not an easy thing to do, as you probably know."

 

The Wizard reflected.

 

"If you have disputes among you," said he after a little thought, "who settles them?"

 

"The High Coco-Lorum," they answered in a chorus.

 

"And who is he?"

 

"The judge who enforces the laws," said the man who had first spoken.

 

"Then he is the principal person here?"continued the Wizard.

 

"Well, I would not say that," returned the man in a puzzled way. "The High Coco-Lorum is a public servant. However, he represents the laws, which we must all obey."

"I think," said the Wizard, "we ought to see your High Coco-Lorum and talk with him. Our mission here requires us to consult one high in authority, and the High Coco-Lorum ought to be high, whatever else he is."

The inhabitants seemed to consider this proposition reasonable, for they nodded their diamond-shaped heads in approval. So the broad one who had been their spokesman said, "Follow me," and turning led the way along one of the streets. The entire party followed him, the natives falling in behind. The dwellings they passed were quite nicely planned and seemed comfortable and convenient. After leading them a few blocks, their conductor stopped before a house which was neither better nor worse than the others. The doorway was shaped to admit the strangely formed bodies of these people, being narrow at the top, broad in the middle and tapering at the bottom. The windows were made in much the same way, giving the house a most peculiar appearance. When their guide opened the gate, a music box concealed in the gatepost began to play, and the sound attracted the attention of the High Coco-Lorum, who appeared at an open window and inquired, "What has happened now?"

But in the same moment his eyes fell upon the strangers and he hastened to open the door and admit them--all but the animals, which were left outside with the throng of natives that had now gathered. For a small city there seemed to be a large number of inhabitants, but they did not try to enter the house and contented themselves with staring curiously at the strange animals. Toto followed Dorothy.

Our friends entered a large room at the front of the house, where the High Coco-Lorum asked them to be seated. "I hope your mission here is a peaceful one," he said, looking a little worried, "for the Thists are not very good fighters and object to being conquered."

"Are your people called Thists?" asked Dorothy.

 

"Yes. I thought you knew that. And we call our city Thi."

 

"Oh!"

 

."We are Thists because we eat thistles, you know," continued the High Coco-Lorum.

 

"Do you really eat those prickly things?"inquired Button-Bright wonderingly.

 

"Why not?" replied the other. "The sharp points of the thistles cannot hurt us, because all our insides are gold-lined."

 

"Gold-lined!"

"To be sure. Our throats and stomachs are lined with solid gold, and we find the thistles nourishing and good to eat. As a matter of fact, there is nothing else in our country that is fit for food. All around the City of Thi grow countless thistles, and all we need do is to go and gather them. If we wanted anything else to eat, we would have to plant it, and grow it, and harvest it, and that would be a lot of trouble and make us work, which is an occupation we detest."

"But tell me, please," said the Wizard, "how does it happen that your city jumps around so, from one part of the country to another?"

"The city doesn't jump. It doesn't move at all," declared the High Coco-Lorum. "However, I will admit that the land that surrounds it has a trick of turning this way or that, and so if one is standing upon the plain and facing north, he is likely to find himself suddenly facing west or east or south. But once you reach the thistle fields, you are on solid ground."

"Ah, I begin to understand," said the Wizard, nodding his head. "But I have another question to ask: How does it happen that the Thists have no King to rule over them?"

"Hush!"whispered the High Coco-Lorum, looking uneasily around to make sure they were not overheard. "In reality, I am the King, but the people don't know it. They think they rule themselves, but the fact is I have everything my own way. No one else knows anything about our laws, and so I make the laws to suit myself. If any oppose me or question my acts, I tell them it's the law and that settles it. If I called myself King, however, and wore a crown and lived in royal style, the people would not like me and might do me harm. As the High Coco-Lorum of Thi, I am considered a very agreeable person."
"It seems a very clever arrangement," said the Wizard. "And now, as you are the principal person in Thi, I beg you to tell us if the Royal Ozma is a captive in your city."

"No," answered the diamond-headed man. "We have no captives. No strangers but yourselves are here, and we have never before heard of the Royal Ozma."

 

"She rules over all of Oz," said Dorothy, "and so she rules your city and you, because you are in the Winkie Country, which is a part of the Land of Oz."

"It may be," returned the High Coco-Lorum, "for we do not study geography and have never inquired whether we live in the Land of Oz or not. And any Ruler who rules us from a distance and unknown to us is welcome to the job. But what has happened to your Royal Ozma?"

"Someone has stolen her," said the Wizard. "Do you happen to have any talented magician among your people, one who is especially clever, you know?"

"No, none especially clever. We do some magic, of course, but it is all of the ordinary kind. I do not think any of us has yet aspired to stealing Rulers, either by magic or otherwise."

"Then we've come a long way for nothing!"exclaimed Trot regretfully.

"But we are going farther than this," asserted the Patchwork Girl, bending her stuffed body backward until her yarn hair touched the floor and then walking around on her hands with her feet in the air.

The High Coco-Lorum watched Scraps admiringly.

"You may go farther on, of course," said he, "but I advise you not to. The Herkus live back of us, beyond the thistles and the twisting lands, and they are not very nice people to meet, I assure you."

"Are they giants?" asked Betsy.

"They are worse than that," was the reply. "They have giants for their slaves and they are so much stronger than giants that the poor slaves dare not rebel for fear of being torn to pieces."

"How do you know?" asked Scraps.

 

"Everyone says so," answered the High Coco-Lorum.

 

"Have you seen the Herkus yourself?"inquired Dorothy.

"No, but what everyone says must be true, otherwise what would be the use of their saying it?"
"We were told before we got here that you people hitch dragons to your chariots," said the little girl.

"So we do," declared the High Coco-Lorum. "And that reminds me that I ought to entertain you as strangers and my guests by taking you for a ride around our splendid City of Thi." He touched a button, and a band began to play. At least, they heard the music of a band, but couldn't tell where it came from. "That tune is the order to my charioteer to bring around my dragon-chariot," said the High Coco-Lorum. "Every time I give an order, it is in music, which is a much more pleasant way to address servants than in cold, stern words."

"Does this dragon of yours bite?" asked Button-Bright.

"Mercy no! Do you think I'd risk the safety of my innocent people by using a biting dragon to draw my chariot? I'm proud to say that my dragon is harmless, unless his steering gear breaks, and he was manufactured at the famous dragon factory in this City of Thi. Here he comes, and you may examine him for yourselves."

They heard a low rumble and a shrill squeaking sound, and going out to the front of the house, they saw coming around the corner a car drawn by a gorgeous jeweled dragon, which moved its head to right and left and flashed its eyes like headlights of an automobile and uttered a growling noise as it slowly moved toward them. When it stopped before the High Coco-Lorum's house, Toto barked sharply at the sprawling beast, but even tiny Trot could see that the dragon was not alive. Its scales were of gold, and each one was set with sparkling jewels, while it walked in such a stiff, regular manner that it could be nothing else than a machine. The chariot that trailed behind it was likewise of gold and jewels, and when they entered it, they found there were no seats. Everyone was supposed to stand up while riding. The charioteer was a little, diamondheaded fellow who straddled the neck of the dragon and moved the levers that made it go.

"This," said the High Coco-Lorum pompously, "is a wonderful invention. We are all very proud of our auto-dragons, many of which are in use by our wealthy inhabitants. Start the thing going, charioteer!"

The charioteer did not move.

 

"You forgot to order him in music," suggested Dorothy.

 

"Ah, so I did."

He touched a button and a music box in the dragon's head began to play a tune. At once the little charioteer pulled over a lever, and the dragon began to move, very slowly and groaning dismally as it drew the clumsy chariot after it. Toto trotted between the wheels. The Sawhorse, the Mule, the Lion and the Woozy followed after and had no trouble in keeping up with the machine. Indeed, they had to go slow to keep from running into it. When the wheels turned, another music box concealed somewhere under the chariot played a lively march tune which was in striking contrast with the dragging movement of the strange vehicle, and Button-Bright decided that the music he had heard when they first sighted this city was nothing else than a chariot plodding its weary way through the streets.

All the travelers from the Emerald City thought this ride the most uninteresting and dreary they had ever experienced, but the High Coco-Lorum seemed to think it was grand. He pointed out the different buildings and parks and fountains in much the same way that the conductor does on an American "sightseeing wagon" does, and being guests they were obliged to submit to the ordeal. But they became a little worried when their host told them he had ordered a banquet prepared for them in the City Hall. "What are we going to eat?"asked Button-Bright suspiciously.

"Thistles," was the reply. "Fine, fresh thistles, gathered this very day."

 

Scraps laughed, for she never ate anything, but Dorothy said in a protesting voice, "OUR insides are not lined with gold, you know."

 

"How sad!"exclaimed the High Coco-Lorum, and then he added as an afterthought, "but we can have the thistles boiled, if you prefer."

 

I'm 'fraid they wouldn't taste good even then," said little Trot. "Haven't you anything else to eat?"

 

The High Coco-Lorum shook his diamond-shaped head.

"Nothing that I know of," said he. "But why should we have anything else when we have so many thistles? However, if you can't eat what we eat, don't eat anything. We shall not be offended, and the banquet will be just as merry and delightful."

Knowing his companions were all hungry, the Wizard said, "I trust you will excuse us from the banquet, sir, which will be merry enough without us, although it is given in our honor. For, as Ozma is not in your city, we must leave here at once and seek her elsewhere."

"Sure we must!" Dorothy, and she whispered to Betsy and Trot, "I'd rather starve somewhere else than in this city, and who knows, we may run across somebody who eats reg'lar food and will give us some."

So when the ride was finished, in spite of the protests of the High Coco-Lorum, they insisted on continuing their journey. "It will soon be dark," he objected.

 

"We don't mind the darkness," replied the Wizard.

 

"Some wandering Herku may get you."

 

"Do you think the Herkus would hurt us?"asked Dorothy.

 

"I cannot say, not having had the honor of their acquaintance. But they are said to be so strong that if they had any other place to stand upon they could lift the world." "All of them together?"asked Button-Bright wonderingly.

 

"Any one of them could do it," said the High Coco-Lorum.

 

"Have you heard of any magicians being among them?" asked the Wizard, knowing that only a magician could have stolen Ozma in the way she had been stolen.

"I am told it is quite a magical country," declared the High Coco-Lorum, "and magic is usually performed by magicians. But I have never heard that they have any invention or sorcery to equal our wonderful auto-dragons."

They thanked him for his courtesy, and mounting their own animals rode to the farther side of the city and right through the Wall of Illusion out into the open country. "I'm glad we got away so easily," said Betsy. "I didn't like those queer-shaped people."

"Nor did I," agreed Dorothy. "It seems dreadful to be lined with sheets of pure gold and have nothing to eat but thistles."

 

"They seemed happy and contented, though," remarked the Wizard, "and those who are contented have nothing to regret and nothing more to wish for."

Toto Loses Something

For a while the travelers were constantly losing their direction, for beyond the thistle fields they again found themselves upon the turning-lands, which swung them around one way and then another. But by keeping the City of Thi constantly behind them, the adventurers finally passed the treacherous turning-lands and came upon a stony country where no grass grew at all. There were plenty of bushes, however, and although it was now almost dark, the girls discovered some delicious yellow berries growing upon the bushes, one taste of which set them all to picking as many as they could find. The berries relieved their pangs of hunger for a time, and as it now became too dark to see anything, they camped where they were.

The three girls lay down upon one of the blankets--all in a row--and the Wizard covered them with the other blanket and tucked them in. Button-Bright crawled under the shelter of some bushes and was asleep

The Wizard sat down with his back to a big stone and looked at the stars in the sky and thought gravely upon the dangerous adventure they had undertaken, wondering if they would ever be able to find their beloved Ozma again. The animals lay in a group by themselves, a little distance from the others. "I've lost my growl!" said Toto, who had been very silent and sober all that day. "What do you suppose has become of it?"

"If you had asked me to keep track of your growl, I might be able to tell you," remarked the Lion sleepily. "But frankly, Toto, I supposed you were taking care of it yourself."

 

"It's an awful thing to lose one's growl," said Toto, wagging his tail disconsolately. "What if you lost your roar, Lion? Wouldn't you feel terrible?"

 

"My roar,"replied the Lion, "is the fiercest thing about me. I depend on it to frighten my enemies so badly that they won't dare to fight me."

"Once," said the Mule, "I lost my bray so that I couldn't call to Betsy to let her know I was hungry. That was before I could talk, you know, for I had not yet come into the Land of Oz, and I found it was certainly very uncomfortable not to be able to make a noise."

"You make enough noise now," declared Toto. "But none of you have answered my question: Where is my growl?"

 

"You may search ME," said the Woozy. "I don't care for such things, myself."

 

"You snore terribly," asserted Toto.

"It may be," said the Woozy. "What one does when asleep one is not accountable for. I wish you would wake me up sometime when I'm snoring and let me hear the sound. Then I can judge whether it is terrible or delightful."

"It isn't pleasant, I assure you," said the Lion, yawning. "To me it seems wholly unnecessary," declared Hank the Mule.

"You ought to break yourself of the habit," said the Sawhorse. "You never hear me snore, because I never sleep. I don't even whinny as those puffy meat horses do. I wish that whoever stole Toto's growl had taken the Mule's bray and the Lion's roar and the Woozy's snore at the same time."

"Do you think, then, that my growl was stolen?"

 

"You have never lost it before, have you?" inquired inquired the Sawhorse.

 

"Only once, when I had a sore throat from barking too long at the moon."

 

"Is your throat sore now?" asked the Woozy.

 

"No," replied the dog.

 

"I can't understand," said Hank, "why dogs bark at the moon. They can't scare the moon, and the moon doesn't pay any attention to the bark. So why do dogs do it?"

 

"Were you ever a dog?" asked Toto.

 

"No indeed," replied Hank. "I am thankful to say I was created a mule--the most beautiful of all beasts--and have always remained one."

The Woozy sat upon his square haunches to examine Hank with care. "Beauty," he said, "must be a matter of taste. I don't say your judgment is bad, friend Hank, or that you are so vulgar as to be conceited. But if you admire big, waggy ears and a tail like a paintbrush and hoofs big enough for an elephant and a long neck and a body so skinny that one can count the ribs with one eye shut--if that's your idea of beauty, Hank, then either you or I must be much mistaken."

"You're full of edges," sneered the Mule. "If I were square as you are, I suppose you'd think me lovely."

 

"Outwardly, dear Hank, I would," replied the Woozy. "But to be really lovely, one must be beautiful without and within."

The Mule couldn't deny this statement, so he gave a disgusted grunt and rolled over so that his back was toward the Woozy. But the Lion, regarding the two calmly with his great, yellow eyes, said to the dog, "My dear Toto, our friends have taught us a lesson in humility. If the Woozy and the Mule are indeed beautiful creatures as they seem to think, you and I must be decidedly ugly."

"Not to ourselves," protested Toto, who was a shrewd little dog. "You and I, Lion, are fine specimens of our own races. I am a fine dog, and you are a fine lion. Only in point of comparison, one with another, can we be properly judged, so I will leave it to the poor old Sawhorse to decide which is the most beautiful animal among us all. The Sawhorse is wood, so he won't be prejudiced and will speak the truth."
"I surely will," responded the Sawhorse, wagging his ears, which were chips set in his wooden head. "Are you all agreed to accept my judgment?"

"We are!" they declared, each one hopeful.

"Then," said the Sawhorse, "I must point out to you the fact that you are all meat creatures, who tire unless they sleep and starve unless they eat and suffer from thirst unless they drink. Such animals must be very imperfect, and imperfect creatures cannot be beautiful. Now, I am made of wood."

"You surely have a wooden head," said the Mule.

"Yes, and a wooden body and wooden legs, which are as swift as the wind and as tireless. I've heard Dorothy say that 'handsome is as handsome does,' and I surely perform my duties in a handsome manner. Therefore, if you wish my honest judgment, I will confess that among us all I am the most beautiful."

The Mule snorted, and the Woozy laughed; Toto had lost his growl and could only look scornfully at the Sawhorse, who stood in his place unmoved. But the Lion stretched himself and yawned, saying quietly, "Were we all like the Sawhorse, we would all be Sawhorses, which would be too many of the kind. Were we all like Hank, we would be a herd of mules; if like Toto, we would be a pack of dogs; should we all become the shape of the Woozy, he would no longer be remarkable for his unusual appearance. Finally, were you all like me, I would consider you so common that I would not care to associate with you. To be individual, my friends, to be different from others, is the only way to become distinguished from the common herd. Let us be glad, therefore, that we differ from one another in form and in disposition. Variety is the spice of life, and we are various enough to enjoy one another's society; so let us be content."

"There is some truth in that speech," remarked Toto reflectively. "But how about my lost growl?"

"The growl is of importance only to you," responded the Lion, "so it is your business to worry over the loss, not ours. If you love us, do not afflict your burdens on us; be unhappy all by yourself."

"If the same person stole my growl who stole Ozma," said the little dog, "I hope we shall find him very soon and punish him as he deserves. He must be the most cruel person in all the world, for to prevent a dog from growling when it is his nature to growl is just as wicked, in my opinion, as stealing all the magic in Oz."

Button-Bright Loses Himself

The Patchwork Girl, who never slept and who could see very well in the dark, had wandered among the rocks and bushes all night long, with the result that she was able to tell some good news the next morning. "Over the crest of the hill before us," she said, "is a big grove of trees of many kinds on which all sorts of fruits grow. If you will go there, you will find a nice breakfast awaiting you." This made them eager to start, so as soon as the blankets were folded and strapped to the back of the Sawhorse, they all took their places on the animals and set out for the big grove Scraps had told them of.

As soon as they got over the brow of the hill, they discovered it to be a really immense orchard, extending for miles to the right and left of them. As their way led straight through the trees, they hurried forward as fast as possible. The first trees they came to bore quinces, which they did not like. Then there were rows of citron trees and then crab apples and afterward limes and lemons. But beyond these they found a grove of big, golden oranges, juicy and sweet, and the fruit hung low on the branches so they could pluck it easily.

They helped themselves freely and all ate oranges as they continued on their way. Then, a little farther along, they came to some trees bearing fine, red apples, which they also feasted on, and the Wizard stopped here long enough to tie a lot of the apples in one end of a blanket.

"We do not know what will happen to us after we leave this delightful orchard," he said, "so I think it wise to carry a supply of apples with us. We can't starve as long as we have apples, you know."

Scraps wasn't riding the Woozy just now. She loved to climb the trees and swing herself by the branches from one tree to another. Some of the choicest fruit was gathered by the Patchwork Girl from the very highest limbs and tossed down to the others. Suddenly, Trot asked, "Where's Button-Bright?" and when the others looked for him, they found the boy had disappeared.

"Dear me!" cried Dorothy. "I guess he's lost again, and that will mean our waiting here until we can find him."

 

"It's a good place to wait," suggested Betsy, who had found a plum tree and was eating some of its fruit.

"How can you wait here and find Button-Bright at one and the same time?" inquired the Patchwork Girl, hanging by her toes on a limb just over the heads of the three mortal girls.

"Perhaps he'll come back here," answered Dorothy.

"If he tries that, he'll prob'ly lose his way," said Trot. "I've known him to do that lots of times. It's losing his way that gets him lost."
"Very true," said the Wizard. "So all the rest of you must stay here while I go look for the boy."

"Won't YOU get lost, too?" asked Betsy.

 

"I hope not, my dear."

"Let ME go," said Scraps, dropping lightly to the ground. "I can't get lost, and I'm more likely to find Button-Bright than any of you." Without waiting for permission, she darted away through the trees and soon disappeared from their view.

"Dorothy," said Toto, squatting beside his little mistress, "I've lost my growl."

 

"How did that happen?" she asked.

 

"I don't know," replied Toto. "Yesterday morning the Woozy nearly stepped on me, and I tried to growl at him and found I couldn't growl a bit."

 

"Can you bark?" inquired Dorothy.

 

"Oh, yes indeed."

 

"Then never mind the growl," said she.

 

"But what will I do when I get home to the Glass Cat and the Pink Kitten?" asked the little dog in an anxious tone.

"They won't mind if you can't growl at them, I'm sure," said Dorothy. "I'm sorry for you, of course, Toto, for it's just those things we can't do that we want to do most of all; but before we get back, you may find your growl again."

"Do you think the person who stole Ozma stole my growl?"

 

Dorothy smiled.

 

"Perhaps, Toto."

 

"Then he's a scoundrel!" cried the little dog.

"Anyone who would steal Ozma is as bad as bad can be," agreed Dorothy, "and when we remember that our dear friend, the lovely Ruler of Oz, is lost, we ought not to worry over just a growl."

Toto was not entirely satisfied with this remark, for the more he thought upon his lost growl, the more important his misfortune became. When no one was looking, he went away among the trees and tried his best to growl--even a little bit--but could not manage to do so. All he could do was bark, and a bark cannot take the place of a growl, so he sadly returned to the others.
Now Button-Bright had no idea that he was lost at first. He had merely wandered from tree to tree seeking the finest fruit until he discovered he was alone in the great orchard. But that didn't worry him just then, and seeing some apricot trees farther on, he went to them. Then he discovered some cherry trees; just beyond these were some tangerines. "We've found 'most ev'ry kind of fruit but peaches," he said to himself, "so I guess there are peaches here, too, if I can find the trees."

He searched here and there, paying no attention to his way, until he found that the trees surrounding him bore only nuts. He put some walnuts in his pockets and kept on searching, and at last--right among the nut trees--he came upon one solitary peach tree. It was a graceful, beautiful tree, but although it was thickly leaved, it bore no fruit except one large, splendid peach, rosy-cheeked and fuzzy and just right to eat.

In his heart he doubted this statement, for this was a solitary peach tree, while all the other fruits grew upon many trees set close to one another; but that one luscious bite made him unable to resist eating the rest of it, and soon the peach was all gone except the pit. Button-Bright was about to throw this peach pit away when he noticed that it was of pure gold. Of course, this surprised him, but so many things in the Land of Oz were surprising that he did not give much thought to the golden peach pit. He put it in his pocket, however, to show to the girls, and five minutes afterward had forgotten all about it.

For now he realized that he was far separated from his companions, and knowing that this would worry them and delay their journey, he began to shout as loud as he could. His voice did not penetrate very far among all those trees, and after shouting a dozen times and getting no answer, he sat down on the ground and said, "Well, I'm lost again. It's too bad, but I don't see how it can be helped."

As he leaned his back against a tree, he looked up and saw a Bluefinch fly down from the sky and alight upon a branch just before him. The bird looked and looked at him. First it looked with one bright eye and then turned its head and looked at him with the other eye. Then, fluttering its wings a little, it said, "Oho! So you've eaten the enchanted peach, have you?"

"Was it enchanted?" asked Button-Bright.

 

"Of course," replied the Bluefinch."Ugu the Shoemaker did that."

 

"But why? And how was it enchanted? And what will happen to one who eats it?" questioned the boy.

 

."Ask Ugu the Shoemaker. He knows," said the bird, preening its feathers with its bill.

 

"And who is Ugu the Shoemaker?"

"The one who enchanted the peach and placed it here--in the exact center of the Great Orchard--so no one would ever find it. We birds didn't dare to eat it; we are too wise for that. But you are Button-Bright from the Emerald City, and you, YOU, YOU ate the enchanted peach!
You must explain to Ugu the Shoemaker why you did that." And then, before the boy could ask any more questions, the bird flew away and left him alone.

Button-Bright was not much worried to find that the peach he had eaten was enchanted. It certainly had tasted very good, and his stomach didn't ache a bit. So again he began to reflect upon the best way to rejoin his friends. "Whichever direction I follow is likely to be the wrong one," he said to himself, "so I'd better stay just where I am and let THEM find ME--if they can."

A White Rabbit came hopping through the orchard and paused a little way off to look at him. "Don't be afraid," said Button-Bright. "I won't hurt you."

 

"Oh, I'm not afraid for myself," returned the White Rabbit. "It's you I'm worried about."

 

."Yes, I'm lost,' said the boy.

 

"I fear you are, indeed," answered the Rabbit. "Why on earth did you eat the enchanted peach?"

The boy looked at the excited little animal thoughtfully. "There were two reasons," he explained. "One reason was that I like peaches, and the other reason was that I didn't know it was enchanted."

"That won't save you from Ugu the Shoemaker," declared the White Rabbit, and it scurried away before the boy could ask any more questions.

"Rabbits and birds," he thought, "are timid creatures and seem afraid of this shoemaker, whoever he may be. If there was another peach half as good as that other, I'd eat it in spite of a dozen enchantments or a hundred shoemakers!"

Just then, Scraps came dancing along and saw him sitting at the foot of the tree. "Oh, here you are!" she said. "Up to your old tricks, eh? Don't you know it's impolite to get lost and keep everybody waiting for you? Come along, and I'll lead you back to Dorothy and the others."

Button-Bright rose slowly to accompany her.

 

"That wasn't much of a loss," he said cheerfully. "I haven't been gone half a day, so there's no harm done."

Dorothy, however, when the boy rejoined the party, gave him a good scolding. "When we're doing such an important thing as searching for Ozma," said she, "it's naughty for you to wander away and keep us from getting on. S'pose she's a pris'ner in a dungeon cell! Do you want to keep our dear Ozma there any longer than we can help?"

"If she's in a dungeon cell, how are you going to get her out?" inquired the boy.

"Never you mind. We'll leave that to the Wizard. He's sure to find a way." The Wizard said nothing, for he realized that without his magic tools he could do no more than any other person. But there was no use reminding his companions of that fact; it might discourage them. "The important thing just now," he remarked, "is to find Ozma, and as our party is again happily reunited, I propose we move on."

As they came to the edge of the Great Orchard, the sun was setting and they knew it would soon be dark. So it was decided to camp under the trees, as another broad plain was before them. The Wizard spread the blankets on a bed of soft leaves, and presently all of them except Scraps and the Sawhorse were fast asleep. Toto snuggled close to his friend the Lion, and the Woozy snored so loudly that the Patchwork Girl covered his square head with her apron to deaden the sound.

Czarover Of Herku

Trot wakened just as the sun rose, and slipping out of the blankets, went to the edge of the Great Orchard and looked across the plain. Something glittered in the far distance. "That looks like another city," she said half aloud.

"And another city it is," declared Scraps, who had crept to Trot's side unheard, for her stuffed feet made no sound. "The Sawhorse and I made a journey in the dark while you were all asleep, and we found over there a bigger city than Thi. There's a wall around it, too, but it has gates and plenty of pathways."

"Did you get in?" asked Trot.

 

"No, for the gates were locked and the wall was a real wall. So we came back here again. It isn't far to the city. We can reach it in two hours after you've had your breakfasts."

Trot went back, and finding the other girls now awake, told them what Scraps had said. So they hurriedly ate some fruit--there were plenty of plums and fijoas in this part of the orchard--and then they mounted the animals and set out upon the journey to the strange city. Hank the Mule had breakfasted on grass, and the Lion had stolen away and found a breakfast to his liking; he never told what it was, but Dorothy hoped the little rabbits and the field mice had kept out of his way. She warned Toto not to chase birds and gave the dog some apple, with which he was quite content. The Woozy was as fond of fruit as of any other food except honey, and the Sawhorse never ate at all.

Except for their worry over Ozma, they were all in good spirits as they proceeded swiftly over the plain. Toto still worried over his lost growl, but like a wise little dog kept his worry to himself. Before long, the city grew nearer and they could examine it with interest.

In outward appearance the place was more imposing than Thi, and it was a square city, with a square, four-sided wall around it, and on each side was a square gate of burnished copper. Everything about the city looked solid and substantial; there were no banners flying, and the towers that rose above the city wall seemed bare of any ornament whatever.

A path led from the fruit orchard directly to one of the city gates, showing that the inhabitants preferred fruit to thistles. Our friends followed this path to the gate, which they found fast shut. But the Wizard advanced and pounded upon it with his fist, saying in a loud voice, "Open!"

At once there rose above the great wall a row of immense heads, all of which looked down at them as if to see who was intruding. The size of these heads was astonishing, and our friends at once realized that they belonged to giants who were standing within the city. All had thick, bushy hair and whiskers, on some the hair being white and on others black or red or yellow, while the hair of a few was just turning gray, showing that the giants were of all ages. However fierce the heads might seem, the eyes were mild in expression, as if the creatures had been long subdued, and their faces expressed patience rather than ferocity.

"What's wanted?" asked one old giant in a low, grumbling voice.

 

"We are strangers, and we wish to enter the city," replied the Wizard.

 

"Do you come in war or peace?" asked another.

 

"In peace, of course," retorted the Wizard, and he added impatiently, "Do we look like an army of conquest?"

"No," said the first giant who had spoken, "you look like innocent tramps; but you never can tell by appearances. Wait here until we report to our masters. No one can enter here without the permission of Vig, the Czarover."

"Who's that?" inquired Dorothy.

But the heads had all bobbed down and disappeared behind the walls, so there was no answer. They waited a long time before the gate rolled back with a rumbling sound, and a loud voice cried, "Enter!" But they lost no time in taking advantage of the invitation.

On either side of the broad street that led into the city from the gate stood a row of huge giants, twenty of them on a side and all standing so close together that their elbows touched. They wore uniforms of blue and yellow and were armed with clubs as big around as treetrunks. Each giant had around his neck a broad band of gold, riveted on, to show he was a slave.

As our friends entered riding upon the Lion, the Woozy, the Sawhorse and the Mule, the giants half turned and walked in two files on either side of them, as if escorting them on their way. It looked to Dorothy as if all her party had been made prisoners, for even mounted on their animals their heads scarcely reached to the knees of the marching giants. The girls and Button-Bright were anxious to know what sort of a city they had entered, and what the people were like who had made these powerful creatures their slaves. Through the legs of the giants as they walked, Dorothy could see rows of houses on each side of the street and throngs of people standing on the sidewalks, but the people were of ordinary size and the only remarkable thing about them was the fact that they were dreadfully lean and thin. Between their skin and their bones there seemed to be little or no flesh, and they were mostly stoop-shouldered and weary looking, even to the little children.

More and more, Dorothy wondered how and why the great giants had ever submitted to become slaves of such skinny, languid masters, but there was no chance to question anyone until they arrived at a big palace located in the heart of the city. Here the giants formed lines to the entrance and stood still while our friends rode into the courtyard of the palace. Then the gates closed behind them, and before them was a skinny little man who bowed low and said in a sad voice, "If you will be so obliging as to dismount, it will give me pleasure to lead you into the presence of the World's Most Mighty Ruler, Vig the Czarover."
"I don't believe it!" said Dorothy indignantly.

"What don't you believe?" asked the man.

 

"I don't believe your Czarover can hold a candle to our Ozma."

"He wouldn't hold a candle under any circumstances, or to any living person," replied the man very seriously, "for he has slaves to do such things and the Mighty Vig is too dignified to do anything that others can do for him. He even obliges a slave to sneeze for him, if ever he catches cold. However, if you dare to face our powerful ruler, follow me."

"We dare anything," said the Wizard, "so go ahead."

Through several marble corridors having lofty ceilings they passed, finding each corridor and doorway guarded by servants. But these servants of the palace were of the people and not giants, and they were so thin that they almost resembled skeletons. Finally, they entered a great circular room with a high, domed ceiling, where the Czarover sat on a throne cut from a solid block of white marble and decorated with purple silk hangings and gold tassels.

The ruler of these people was combing his eyebrows when our friends entered the throne room and stood before him, but he put the comb in his pocket and examined the strangers with evident curiosity. Then he said, "Dear me, what a surprise! You have really shocked me. For no outsider has ever before come to our City of Herku, and I cannot imagine why you have ventured to do so."

"We are looking for Ozma, the Supreme Ruler of the Land of Oz," replied the Wizard.

 

"Do you see her anywhere around here?" asked the Czarover.

 

"Not yet, Your Majesty, but perhaps you may tell us where she is."

 

"No, I have my hands full keeping track of my own people. I find them hard to manage because they are so tremendously strong."

 

"They don't look very strong," said Dorothy. "It seems as if a good wind would blow 'em way out of the city if it wasn't for the wall."

"Just so, just so," admitted the Czarover. "They really look that way, don't they? But you must never trust to appearances, which have a way of fooling one. Perhaps you noticed that I prevented you from meeting any of my people. I protected you with my giants while you were on the way from the gates to my palace so that not a Herku got near you."

"Are your people so dangerous, then?"asked the Wizard.

 

"To strangers, yes. But only because they are so friendly. For if they shake hands with you, they are likely to break your arms or crush your fingers to a jelly."

 

"Why?" asked Button-Bright. "Because we are the strongest people in all the world."

"Pshaw!"exclaimed the boy. "That's bragging. You prob'ly don't know how strong other people are. Why, once I knew a man in Philadelphi' who could bend iron bars with just his hands!"

"But mercy me, it's no trick to bend iron bars," said His Majesty. "Tell me, could this man crush a block of stone with his bare hands?"

 

"No one could do that," declared the boy.

"If I had a block of stone, I'd show you," said the Czarover, looking around the room. "Ah, here is my throne. The back is too high, anyhow, so I'll just break off a piece of that." He rose to his feet and tottered in an uncertain way around the throne. Then he took hold of the back and broke off a piece of marble over a foot thick. "This," said he, coming back to his seat, "is very solid marble and much harder than ordinary stone. Yet I can crumble it easily with my fingers, a proof that I am very strong."

Even as he spoke, he began breaking off chunks of marble and crumbling them as one would a bit of earth. The Wizard was so astonished that he took a piece in his own hands and tested it, finding it very hard indeed.

Just then one of the giant servants entered and exclaimed, "Oh, Your Majesty, the cook has burned the soup! What shall we do?"

 

"How dare you interrupt me?".

"asked the Czarover, and grasping the immense giant by one of his legs, he raised him in the air and threw him headfirst out of an open window. "Now, tell me," he said, turning to Button-Bright, "could your man in Philadelphia crumble marble in his fingers?"

."I guess not," said Button-Bright, much impressed by the skinny monarch's strength.

 

"What makes you so strong?" inquired Dorothy.

 

"It's the zosozo," he explained, "which is an invention of my own. I and all my people eat zosozo, and it gives us tremendous strength. Would you like to eat some?"

 

"No thank you," replied the girl. "I--I don't want to get so thin."

"Well, of course one can't have strength and flesh at the same time," said the Czarover. "Zosozo is pure energy, and it's the only compound of its sort in existence. I never allow our giants to have it, you know, or they would soon become our masters, since they are bigger that we; so I keep all the stuff locked up in my private laboratory. Once a year I feed a teaspoonful of it to each of my people--men, women and children--so every one of them is nearly as strong as I am. Wouldn't YOU like a dose, sir?" he asked, turning to the Wizard.
"Well," said the Wizard, "if you would give me a little zosozo in a bottle, I'd like to take it with me on my travels. It might come in handy on occasion."

"To be sure. I'll give you enough for six doses," promised the Czarover.

"But don't take more than a teaspoonful at a time. Once Ugu the Shoemaker took two teaspoonsful, and it made him so strong that when he leaned against the city wall, he pushed it over, and we had to build it up again."

"Who is Ugu the Shoemaker?"

 

Button-Bright curiously, for he now remembered that the bird and the rabbit had claimed Ugu the Shoemaker had enchanted the peach he had eaten.

 

"Why, Ugu is a great magician who used to live here. But he's gone away now," replied the Czarover.

 

"Where has he gone?" asked the Wizard quickly.

"I am told he lives in a wickerwork castle in the mountains to the west of here. You see, Ugu became such a powerful magician that he didn't care to live in our city any longer for fear we would discover some of his secrets. So he went to the mountains and built him a splendid wicker castle which is so strong that even I and my people could not batter it down, and there he lives all by himself."

"This is good news," declared the Wizard, "for I think this is just the magician we are searching for. But why is he called Ugu the Shoemaker?"

"Once he was a very common citizen here and made shoes for a living," replied the monarch of Herku. "But he was descended from the greatest wizard and sorcerer who ever lived in this or in any other country, and one day Ugu the Shoemaker discovered all the magical books and recipes of his famous great-grandfather, which had been hidden away in the attic of his house. So he began to study the papers and books and to practice magic, and in time he became so skillful that, as I said, he scorned our city and built a solitary castle for himself."

"Do you think" asked Dorothy anxiously, "that Ugu the Shoemaker would be wicked enough to steal our Ozma of Oz?"

 

"And the Magic Picture?" asked Trot.

 

"And the Great Book of Records of Glinda the Good?" asked Betsy.

 

"And my own magic tools?" asked the Wizard.

" replied the Czarover, "I won't say that Ugu is wicked, exactly, but he is very ambitious to become the most powerful magician in the world, and so I suppose he would not be too proud to steal any magic things that belonged to anybody else--if he could manage to do so."
"But how about Ozma? Why would he wish to steal HER?"questioned Dorothy.

"Don't ask me, my dear. Ugu doesn't tell me why he does things, I assure you."

 

Then we must go and ask him ourselves," declared the little girl.

"I wouldn't do that if I were you," advised the Czarover, looking first at the three girls and then at the boy and the little Wizard and finally at the stuffed Patchwork Girl. "If Ugu has really stolen your Ozma, he will probably keep her a prisoner, in spite of all your threats or entreaties. And with all his magical knowledge he would be a dangerous person to attack. Therefore, if you are wise, you will go home again and find a new Ruler for the Emerald City and the Land of Oz. But perhaps it isn't Ugu the Shoemaker who has stolen your Ozma."

"The only way to settle that question," replied the Wizard, "is to go to Ugu's castle and see if Ozma is there. If she is, we will report the matter to the great Sorceress Glinda the Good, and I'm pretty sure she will find a way to rescue our darling ruler from the Shoemaker."

"Well, do as you please," said the Czarover, "but if you are all transformed into hummingbirds or caterpillars, don't blame me for not warning you."

They stayed the rest of that day in the City of Herku and were fed at the royal table of the Czarover and given sleeping rooms in his palace. The strong monarch treated them very nicely and gave the Wizard a little golden vial of zosozo to use if ever he or any of his

Even at the last, the Czarover tried to persuade them not to go near Ugu the Shoemaker, but they were resolved on the venture, and the next morning bade the friendly monarch a cordial goodbye and, mounting upon their animals, left the Herkus and the City of Herku and headed for the mountains that lay to the west